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Forums - Gaming - More quality exclusives for all consoles please.

Rainbird said:
rocketpig said:
kowenicki said:
I also think there is a lot of bullshit spoken about how much games cost to make... I'd love to see the actual budget of a game like LBP.

Possibly one of the most innovative games this gen.... Braid.

Now you're talking.

http://kotaku.com/5037392/jonathan-blow-says-he-spent-180000-on-braid

$180000 on an indie, download only title, and that only covers the XBLA version.

That says so much about how expensive it is to develop a game in high definition.

 




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rocketpig said:

This business is moving toward a multiplat model. We're approaching territory that is making the average Hollywood movie look cheap monetarily yet some of you want these developers to maintain a restrictive business model... It's insanity.

If you want this business to thrive, you have to desire one of two things:

1. Restrictive hardware with limited possibilities graphically (the Wii)

or

2. Multiplatform titles

Choose your poison. You can't have both. Even next generation, the upgraded Wii will face the same restrictions put on the PS3/360 exclusives in this generation. To make money, these developers need to sell 500k+ for even the most technically marginal games.

If a generation is dominated by one powerful machine then multiplatform becomes moot and you effectively get the best of everything.



Words Of Wisdom said:
rocketpig said:

This business is moving toward a multiplat model. We're approaching territory that is making the average Hollywood movie look cheap monetarily yet some of you want these developers to maintain a restrictive business model... It's insanity.

If you want this business to thrive, you have to desire one of two things:

1. Restrictive hardware with limited possibilities graphically (the Wii)

or

2. Multiplatform titles

Choose your poison. You can't have both. Even next generation, the upgraded Wii will face the same restrictions put on the PS3/360 exclusives in this generation. To make money, these developers need to sell 500k+ for even the most technically marginal games.

If a generation is dominated by one powerful machine then multiplatform becomes moot and you effectively get the best of everything.

very true. This was the ps2. granted, it wasn't exactly powerful but the differences weren't glaring like the ps360 vs wii this gen. I don't think anyone would be able to achieve ps2-level domination again though so multiplatform is probably here to stay. Exclusive hopefuls can only wish Nintendo, Mirsosoft and Sony first parties get bigger.

 



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