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Forums - Gaming - how much does the Conduit need to sell first week for not being a flop??

and also lifetime.

I think about 250k first week and 1.5mil lifetime

 

discuss



Bet reminder: I bet with Tboned51 that Splatoon won't reach the 1 million shipped mark by the end of 2015. I win if he loses and I lose if I lost.

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4.2 Billion, or else High Voltage Studios blows up the earth

 

Your figures seem about right, though.



Monster Hunter: pissing me off since 2010.

At the very least 100k first week, at least 1 million ltd.



100k first week, although I think that might be too high tbh.



I would say 45k-60k for the first week. Maybe 1.5-2 million lifetime. I don't really get the OP's guess for first week though, since when do Wii games do 1/6 their sales in a single week?



"Now, a fun game should always be easy to understand - you should be able to take one look at it and know what you have to do straight away. It should be so well constructed that you can tell at a glance what your goal is and, even if you don’t succeed, you’ll blame yourself rather than the game. Moreover, the people standing around watching the game have also got to be able to enjoy it." - Shiggy

A Koopa's Revenge II gameplay video

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200k or more first week.



150k first week sales. 1 million Ltd sales.



80 k first week

750 k ltd.



Doesnt matter. It wont do 1 million in the first week and because of that all the haters will talk MAJOR shit about the game, the sales figures, the and wii



Doesn't matter what first week sales are..... 1.5 million though for life time sales if it ends up bellow 1 million then most people will probably consider it a flop.