Parasitic said:
=l Yes more options, not more unlocks. When I say options I mean basic stuff like round time/score limit/friendly fire/player health/HUD on or off/etcetc. I'm kinda dissapointed that Assassination was made specifically for "warzone" - I made an Assassination-only match and after 1 person on each team is killed, it's the end of the game already. It becomes tedious. Then there's Search and Retrieve, where you can set exacly how many times the thing has to be returned. Somethin like that should've been done for Assassination. More unlocks actually wouldn't hurt though - I got max rank in less than a week. I'm only missing 2ndary badges and the only reason I haven't got those is because some of them are ridiculously hard to get. That along with their funky system of having to perform a goal a certain amount of times in a single match, compared to CoD4/5 where challenge-specific goals always add up. KZ2's setup does discourage laziness in a way, but it becomes a hassle considering the fact that you can never get a server's setting info before you join, so you'll never know when the match is actually gonna end. Abit annoying when you just need 1 more kill for a ribbon only to have the match end unexpectedly.
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Oh, I agree it would be nice to have more rounds of the same type and still like that. People usually put in the titles "long matches" or "no rockets". I haven't had any surprises so far.










