From the GDC keynote, he mentioned that he's always been limited by hardware, funnier still here, in a liveblog from joystiq:
11:40AM The time now was 2005 -- there was a rumor in the industry that a monster machine was coming out soon. And I heard you could do anything. Anything you want! You didn't even have to use a game design! Maybe then I could build the ultimate stealth game."
Mission: "Use the rumored 'amazing power' of the monster gaming platform to create the ultimate stealth game."
11:41AM A year later, this rumored machine came to the market -- it was PlayStation 3.
11:43AM Oh snap! The floor was raised beneath Snake ALL THE WAY UP to the level he envisioned thanks to the power of the PS3 ... but then it drops back down, and Snake falls! The audience erupts! Of course, the rumors could never meet up to Kojima's admittedly inflated expectations. So he set a new mission: "Use the actual power of the PS3 to create the ultimate stealth game."
... But wait, they changed the mission yet again: "Use the actual power of the PS3 to create a new infiltration experience."
So.. he's obviously not happy with how MGS4 turned out, despite how wonderful it ALREADY is. What would it take to satisfy him?
I think even limitless power will still make him dissatisfied. That's a game developer to be proud of!
(in this case, its like he wants to be a god, isn't it?)









