MikeB said: IMO forest, mountain and water sections looked great on both systems, PS3 version looked better to me though.
But especially the urban areas on the 360 looked far too cartoony and the section with soldiers looked remarkably unimpressive to me (I assume they are similar on the PS3 as well..... hope not..., it lacked polish and wow factor), especially when compared to Killzone 2 in terms of animations, light sources, atmosphere, special effects and such. |
I haven't looked but that "cartoony" look you always talk of with regards to the 360 visuals is actually HDR rendering (High dynamic range). It's something the PS3 is incapable of with AA at the same time. Something that the graphics chip on the 360 excells in.
This is why you have this "cartoony" look. In fact, you may call it a cartoony look to install doubt and confusion in readers. In reality it is an improvement it is used to show objects more brightly, like bright clothes, give a deeper contrast than is possible on the PS3 with AA at the same time.
HDR costs a lot in performance, you could say that "cartoony" look is what the designers of the game intended for it and that the PS3 is unable to carry off the full visual impact of the game unfettered.
...You could say that...I couldn't and would leave such ridiculous marketing talk to PR agencies. Because people aren't stupid and don't need amateur hour brainwashing from you or me.