WereKitten said:
Indeed. And @Legend11: if you're worried about costs for developers, know that spanning your game on multiple DVDs will rack up licence costs. Again, look for that John Carmack interview, where he talked about needing 3 DVDs for Rage on 360, but settling on 2 and lowering the texture resolution because of the licencing costs MS asks per disc.
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And let me also add that early PSOne games were as small as 30mb on a +600mb CD. So why throw around the idea of "spending a lot more on development to fill up a Blu-Ray disc is ridiculous" as a valid argument when developers can use as much/little space as they choose? Working with a +600mb dics was far lees restrictive than an 8mb cart. Now I'm not saying this is exactly the case now because it isn't. But it's sad for people to take things out of context just to fuel a false argument.
Hackers are poor nerds who don't wash.







