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Forums - Microsoft - Tekken 6 Pushes Xbox 360 To It's Limits, Says Executive Producer

If you read the whole thread, some posters seem to be posting just to see their own text. They don't even know what they are talking about. lol.




OT:

Yeah, everything pushes a console to it's limits. It happens every 3 months.



And that's the only thing I need is *this*. I don't need this or this. Just this PS4... And this gaming PC. - The PS4 and the Gaming PC and that's all I need... And this Xbox 360. - The PS4, the Gaming PC, and the Xbox 360, and that's all I need... And these PS3's. - The PS4, and these PS3's, and the Gaming PC, and the Xbox 360... And this Nintendo DS. - The PS4, this Xbox 360, and the Gaming PC, and the PS3's, and that's all *I* need. And that's *all* I need too. I don't need one other thing, not one... I need this. - The Gaming PC and PS4, and Xbox 360, and thePS3's . Well what are you looking at? What do you think I'm some kind of a jerk or something! - And this. That's all I need.

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I don't buy it. Namco couldn't push any system to its limit. I think it's arrogant BS.



JPL78 said:
I don't buy it. Namco couldn't push any system to its limit. I think it's arrogant BS.

Kinda random comment?  Namco can't push a system?  Arrogant BS how?

Keep in mind that, if you answer, I don't have any smoke to blow, so it'll have to be a real discussion.

 



 

Procrastinato said:
JPL78 said:
I don't buy it. Namco couldn't push any system to its limit. I think it's arrogant BS.

Kinda random comment? Namco can't push a system? Arrogant BS how?

Keep in mind that, if you answer, I don't have any smoke to blow, so it'll have to be a real discussion.

 

 

Because it's like they are saying, oh yeah baby, we maxed the Xbox 360 out..  we are bad ass.  Gears 2? Nope, tekken did it.

Like I said, I just don't buy it.  Namco games are pretty good for the most part but when was the last time a Namco game dropped your jaw to the floor and redefined what a system was capable of.  Like it was said earlier, Tekken isn't exactly known for amazing graphics. Gameplay maybe but graphics are usually anywhere from acceptable to pretty good.

Keep in mind that meanwhile Microsoft is claiming it will top Killzone 2 with upcoming titles.  I just seriously doubt they were talking about a Tekken game.



So.... they pushed the 360 hardware. Which means the PS3 was suddenly left in the air with another half-assed work? God I hope not. :(



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Actually the article states that they wrote Tekken 6 for an arcade machine which had an architecture very similar to the PS3, and that in writing the game, they used some animation techniques (and probably multiple render targets, which the PS3 is good with) which required full utilization of the SPEs.

This makes a lot of sense, since animation, and its good algorithmic buddy, vertex skinning, are highly intensive, embarrassingly parallel operations which would stand to benefit hugely from the SPEs' mathematical muscle. If Tekken is all about character detail, and animation detail (I'm gonna go out on a limb here, and say it is), then it makes sense that animation+skinning might be a pretty spendy part of their game pipeline.

In other words, they wrote the game around rendering concepts that required something that the PS3 could provide, but the X360 cannot, despite its GPU awesomeness.

He's not saying anything regarding the two consoles, with regards to saying "one is better than the other" -- he stating that their particular application relies upon a strength which the PS3 provides in spades, and that it's difficult to produce results of similar quality on the 360, at 60 fps.  You could take that to mean that he thinks the 360 is an inferior game console -- but that's not what he's saying at all. He's saying that his game is, by nature, very animation/math-oriented, and one of the consoles has an easier time with that particular stage of the game pipeline.

Basically he's saying something akin to "PS3 is way better with Folding@Home than the 360 is".  Yep.  He's right.  There's not really any argument here, unless you put words in his mouth, and then you're really just arguing with shadows.



 

Procrastinato said:

Actually the article states that they wrote Tekken 6 for an arcade machine which had an architecture very similar to the PS3, and that in writing the game, they used some animation techniques (and probably multiple render targets, which the PS3 is good with) which required full utilization of the SPEs.

This makes a lot of sense, since animation, and its good algorithmic buddy, vertex skinning, are highly intensive, embarrassingly parallel operations which would stand to benefit hugely from the SPEs' mathematical muscle. If Tekken is all about character detail, and animation detail (I'm gonna go out on a limb here, and say it is), then it makes sense that animation+skinning might be a pretty spendy part of their game pipeline.

In other words, they wrote the game around rendering concepts that required something that the PS3 could provide, but the X360 cannot, despite its GPU awesomeness.

He's not saying anything regarding the two consoles, with regards to saying "one is better than the other" -- he stating that their particular application relies upon a strength which the PS3 provides in spades, and that it's difficult to produce results of similar quality on the 360, at 60 fps.  You could take that to mean that he thinks the 360 is an inferior game console -- but that's not what he's saying at all. He's saying that his game is, by nature, very animation/math-oriented, and one of the consoles has an easier time with that particular stage of the game pipeline.

Basically he's saying something akin to "PS3 is way better with Folding@Home than the 360 is".  Yep.  He's right.  There's not really any argument here, unless you put words in his mouth, and then you're really just arguing with shadows.

/thread

 



@Procrastinato

Stop procrastinating, this thread is having a fun discussion. You trying to turn this ugly? ¬_¬

@JPL78

The Soul Calibur team is awesome and so is Tales Studio(aka Wolf Team). Wolf Team was th3 awesome back in 16-bit land.







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but how come dead or alive 4 looks better than tekken 6?(dead or alive fan here don't kill me ^_^ )



 

 

 

SpartanFX said:
but how come dead or alive 4 looks better than tekken 6?(dead or alive fan here don't kill me ^_^ )

 

Because it had bouncing boobs.







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