I always thought that a bit of the heart had gone out of the Final Fantasy games after VI. There were so many great characters, and they all got to play important parts in the story. A few years ago, I realized that the heart had just moved -- into the Suikoden series.
Anyone who feels that FFVI was the last good FF needs to try Suikoden V, Suikoden II, and Suikoden III. FFVI is my favorite RPG of all time, but all of these games come very close behind.
Suikoden I is also good but not nearly as good as II, which is one of the great RPG epics. One nice thing about Suikoden I is that it can be downloaded for 7 bucks on PSN. Suikoden II is a bit harder to get, and usually goes for a couple hundred bucks... good luck. The structure that makes Suikoden great was solidified and perfected in II, but the later games reinvent the formula enough, and introduce different enough characters, that they're equally as great.
Suikoden III is weird because it tries to create a tactical movement based battlesystem in which characters with armor take zero or one damage from peasants with pitchforks (and they fight a lot of them). If you stick with it, you can grow to love the combat -- mountable units like horses and griffons, 6 characters in every combat, an awesome counterattack and weapon skill system. Spells that devastate the battlefield. It's a combat system that is a slave to its story -- sometimes experienced characters join you, and they actually are 20 levels above you.
However, for me Suikoden III is great because of its story. The game is divided into both chapters and separate character perspectives. Imagine Final Fantasy VI when Terra, Sabin, and Locke all get separated on the raft and go their different paths -- except that these different paths make up the first 20-30 hours of the game. Also, while each character path has a main character, they also have 5 or more supporting characters, many of whom end up being just as important to the story. You choose the order in which to play each character -- you could play all four chapters of one story, or switch between them. The stories also intersect, so you get a sort of omniscient perspective after you've played through all the different viewpoints. The game also goes on after that, and gets better and better. I'll stop before I spoil anything.
Suikoden V is probably my favorite of all of them. It doesn't feel as perfect as II, and the combat system is more boring than both of the other games (pretty traditional turn-based), and the environment graphics are disappointingly bland in many areas, but somehow the story makes up for all of it.
It benefits from the improved translations and slightly more detailed writing that marks some PS2 RPGs, but it has the memorable and unusual characters, solid pacing, epic storyline, and real drama of a much older game. There are so many great characters... and you get to have 10 characters in your party at once, with 6 fighting in each battle.
*edit*
Suikoden I and II are for the PS1
Suikoden III and V are for the PS2
A description of some of the things that make the Suikoden series unique among JRPGs can be found a few posts down.
Disclaimer: This thread in no way endorses Suikoden IV. Any side-effects as a result of playing Suikoden IV are not within the liability of this thread.
















