ItsaMii said:
It was one of the 4 games that GameSpot ever gave a score of 10, but I am afraid that scores does not save CC from being a piece of (edited for flamewar purposes). I do not know if you played Chrono Trigger, but I think anyone who did should understand my point. It would be a average game without the "Chrono" on it. The battlesystem was boring and uninspiring, history was rushed and the CT tie in forced. The music was nothing compared to CT (battle music was the worst). The 40+ characters had less background than Magus on CT. There was not any character development. Element system was useless (kindaq like GF in FF8). Elements had limited uses in battle and they dealed the same damage as normal attacks. Star levels and random stat improvement made the game more linear than any other RPG. The multiple endings were nothing compared to CT and side quests were useless in most cases. Of course the graphics were breath taking but that was all CC had. Have you ever though about why SE dropped Chrono series? The PSX had almost 2 times the Snes users and CC sold less than half of CT (a game that came out very late in Snes life). CC is the same material as FFXII and MGS2. Games that get insanely high score from magazines but get average and low scores on users reviews. All these games rely too much on franchise appeal. Remember that I said IMHO in my post. Bettlejuice for nes or Superman64 are worse games than CC, but my point is that these games are not multi million dollar productions. Realizing that CC is crap hurts much more than realizing that a game like Big Riggs sucks. |
I hear you when you say Chrono Trigger was a better game, but Chrono Cross was far from a bad game (again, it's just an opinion). Chrono Trigger is probably my 3rd favorite RPG ever, in fact the SNES days were the pinnacle of gaming for me. I agree with everything you say about Chrono Trigger, but i loved Chrono Cross too.
currently playing: Skyward Sword, Mario Sunshine, Xenoblade Chronicles X








