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Forums - Microsoft - Now That I Have Beat Fable 2 I Now Kinda Like it

pbroy said:
Thanks for spoiling the game for me, I haven't beaten it yet.....

haha, j/k. Yeah that was pretty lame. But I was happy it wasn't hard to beat.

Did you get the Knothole Island expansion? You can bring your dog back to life. Spoiler for a spoiler, right there. ~_n

 

 

SHUT UP!!!!!!!!



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xcot said:
pbroy said:
Thanks for spoiling the game for me, I haven't beaten it yet.....

haha, j/k. Yeah that was pretty lame. But I was happy it wasn't hard to beat.

Did you get the Knothole Island expansion? You can bring your dog back to life. Spoiler for a spoiler, right there. ~_n

 

 

SHUT UP!!!!!!!!


should have atleast blacked it out!!

BeTa77 said:
xcot said:
pbroy said:
Thanks for spoiling the game for me, I haven't beaten it yet.....

haha, j/k. Yeah that was pretty lame. But I was happy it wasn't hard to beat.

Did you get the Knothole Island expansion? You can bring your dog back to life. Spoiler for a spoiler, right there. ~_n

 

 

SHUT UP!!!!!!!!


 

should have atleast blacked it out!!

 

Want to know what happens at the end of the Knothole Island expansion? n_n







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Impulsivity said:
I think fable would have been better if it had been billed as a above average action RPG. The mistake was the endless claims of it being the best game ever. It most certainly was not that, it was nowhere deep as the real best RPG ever games made by Bethesda and Bioware. I would probably have looked at it more positively if Peter wasn't such a dick about making these outlandish claims his games never live up to.

Wait I take that back partially, Syndicate really was pretty damn close to the best game ever when it was released, so he HAS done it once.

It just tried to be all things to all people. It was like an action RPG spore. It tried to have advancement, MMO elements (like jobs), social elements, action based combate...everything and it ended up doing an average job at every one of them. It was kinda fun, kinda funny, kinda entertaining, kinda everything. I mean I finished it, which is more then I can say for a lot of games lately, but it could really have used A) more time in the oven and B) more focus on being the best at SOMETHING, or at least really good at something.

Bethesda has the same kind of ambition, they do the same kind of everything to everyone thing in their games but they come WAY closer to nailing it, which is why I talk about Fallout 3 as what Fable 2 should have been. I don't mean the wasteland thing, I mean in terms of presentation, character customization, meaningful social relationships (IE NPCs which quest with you, choices in dialog, interactions with people besides grunting and farting ect).

I think the first time I realized this just isn't going to be anything approaching a Bethesda game is when I had to get people to like me and my only way to do so was to alternate flexing and farting. I mean I don't expect every game to manage bioware/bethesda moral choice and branching dialogue but is interaction beyond farting at generic characters really too much to ask?

Not that bethesda games are perfect, they REALLY need to stop hiring A list talent like Patrick Stewart and Liam Nielson then killing off the characters in the first act. That really just has to stop. Hire A list talent and use it through the whole game!

 

You talk a lot about Fable 2, have you finished it?

Just curious.

 





Current-gen game collection uploaded on the profile, full of win and good games; also most of my PC games. Lucasfilm Games/LucasArts 1982-2008 (Requiescat In Pace).