ssj12 said:
So pretty much its similar to the PS3 versus 360 now. PS3 has a stronger processor but weaker GPU. Thats exactly what I thought but thanks for backing up what I thought. I do know that the GSX, PS2's GPU, follows a very interesting design that doesnt act like a normal GPU does making it stronger than some GPUs of that time. Still wasnt it also the same way with the Dreamcast? Stronger processor weaker GPU, thought it was how it was. Also where is the Saturn in this? Stronger than the SNES or weaker, this I forget. And why? I have a pretty damn good understand of technology, just not older console hardware past minor things I have read. I do understand the GC, Wii, PS3, and 360 pretty damn well. |
No, it is nothing like the Xbox 360 vs Playstation 3. First of all, the SNES had double the memory of the Genesis and 8 times the audio memory. As a result, system memory had to be used for audio. Genesis could have a maximum of around 80 sprites on the screen at a time while the SNES could have around 128 with 4 very high resolution (at the time) backgrounds. SNES was also capalble of advanced matrix operations which the Genesis could only acomplish if it neglected everything else on the screen. SNES vs Genesis is more like the PS2 Vs Dreamcast than anything else.
However, I can see how someone lacking real technical knowledge would land to this faulty conclusion.
ssj12 said:
I just looked it up. It was. The Master System II wasnt. |
The Sega Master System II was also sold in North America, it just sold pretty poorly and was killed very quickly. I owned one.
.
Good news Everyone!
I've invented a device which makes you read this in your head, in my voice!