Wow...
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Wow...
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Would you explain how IR functionality even worked in a game like this? I'm having trouble imagining.
What do you mean?
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Exactly what I asked. What did the pointer do? What was it used for?
You never played BT2?
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I mostly used it for supers and blocking. But the blocking mindgame and counter really made the play faster. Your fingers were free and able to be positioned for faster counter play, combo, supers, and throws.
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No, I did not play it. That's why I'm asking a question instead of giving an informed opinion.
I thought you had played it and were trying to be a sort of faux smart-ass with me... That was hard to read, considering you made the topic.
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GhaudePhaede010 said:
Not in my opinion. BT3 took out pointer functionality. That was the biggest progression I had ever seen in fighting video games. Without them, the Wii remote controls are a clusterfuck of disorganization and scatter. I am a little bit disappointed to see people adore the regression the follow up provided. BT3 was a simpler version of BT2 which just fails off the top in this case. Not that you guys probably know what I am saying anyway, you all probably use Classic or Gamecube pads. I simply cannot enjoy this game at all. Still, Bleach Dark Souls pwns this game. I did not see anybody argue that one... |
I have both of them, and Tenkaichi 3 is a lot better in my opinion, and yes, I only play them with the Wiimote-Nunchuck. The problem with the pointer is that ALL the time you must be pointing at the Tv, and that kinda sucks. Maybe the Supers were easier to execute, but I like more the way they are implemented in Tenkaichi 3. Also, did you defend pointing up? I used the down button only.
What I do like more in Tenkaichi 2 is the step in, shaking the nunchuck is easier and faster than pressing two times up in the stick. Other than that, Tenkaichi 3 is faster, more fluid, I like better to fly and go down just pressing buttons instead of moving the nunchuck up and down, and to move fast just with the stick instead of shaking the nunchuck. The supers are more diverse and more spectacular (too bad that the Destroy Planet animation is very hard to execute), and it just have a lot of new moves that make it more balanced defensively, like the Z counter animation (when the character dodges quickly and counters) or to use Ki to keep distance with your opponent.
Don't get me wrong, I liked Tenkaichi 2, but after playing 3 and getting USED to the controls, I cannot enjoy 2 in the same way.
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Budokai Tenkaichi 3 is the best fighter i've ever played after SSBB
i wasn't sure if i liked it at first, but after something like 2 months i learned all the moves, combos and i figured out that the game is very balanced!!
Gogeta is the strongest character in the anime, but if you are good enough you can crush him in the game
motion controls are awesome, also team battle, swapping characters can be super at some cases
i hope another Dragonball games comes to Wii, this time with fixed online!
Namco should be really happy, VGC sales are very close to what Namco reported
currently at 762 709 units,
sales are still growing in USA and Others, which it may reach 1 million on Wii unless a sequel is released, not surprising, since i see the game in every store here!!: )
don't mind my username, that was more than 10 years ago, I'm a different person now, amazing how people change ^_^