JaggedSac said:
Because I cannot deploy a Java game onto the 360. ...Why would I need to look for something else. ... |
There's no point arguing with someone willing to lock themselves into the MS world.
JaggedSac said:
Because I cannot deploy a Java game onto the 360. ...Why would I need to look for something else. ... |
There's no point arguing with someone willing to lock themselves into the MS world.
Soleron said:
There's no point arguing with someone willing to lock themselves into the MS world.
|
Please, please, enlightened one, tell me how to deploy a game that isn't developed with XNA, onto Live's Community Games?
And, wow at putting two unrelated sentences up so that they appear to be related. Well done with the ...
JaggedSac said:
Please, please, enlightened one, tell me how to deploy a game that isn't developed with XNA, onto Live's Community Games? And, wow at putting two unrelated sentences up so that they appear to be related. Well done with the ... |
Your whole problem is the fact you're developing for Live / the Xbox 360 in the first place. The reason I used the ellipsis was because those two statements illustrate your dependence on Microsoft technology. Which is fine, but obviously I can't argue against that.
damndl0ser said:
There is no way I would put any bittorrents etc... on this puppy. You could be caught quicker than I can post this response. Unless of course you have an ip address that is untrackable to you. |
I agree that you shouldn't put banned stuff on it and such. However, many bittorrents are completely legal and useful. For example, monthly collections of the Free Talk Live podcast are turned into bittorrents and the people at FTL like it so much they talk about it on the radio show/ podcast.
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