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Forums - Gaming - The horse that will not stop running

I just find this surprising, and just cause the console was bought dose not mean it is getting played.  The PS2 is still holding its own when it comes to play time.

PS2 wins; Xbox 360 beats Wii; original Xbox beats PS3

Nielsen has released some numbers for "usage minutes" for games in the US. Remember, it ain't what you buy, it's the rate that you play it.

The Nielsen Media Research group, better known for saying what the American public watched on TV, has released some research on "usage minutes" for games consoles in the US last year (Jan-Oct). It turns out that Sony's PlayStation 2 still leads the way, accounting for 31.7% of the time spent console gaming. However, the Xbox 360 (17.2%) came second, ahead of Nintendo's Wii (13.4%). Even more embarrassing for Sony, the original Xbox (9.7%) beat the PlayStation 3 (7.3%).

Everyone thinks no one's playing the Wii. They're wrong. The 360 can claim the slightly higher usage-to-units ratio, but the Wii leapt from 5.5% in 2007 to 13.4% in 2008, a notably larger increase than the 360's 11.8% to 17.2%.
The PS3? Its usage increase (2.5% in 2007 to 7.3% in 2008) was actually commensurate with the 360's. Still, Sony's got a year to really get the lead out if it doesn't want to be this generation's GameCube.

The top PC game was World of Warcraft, which was being played for 671 minutes a week. However, its share dropped from 1,023 minutes last year -- a plunge of 17 hours to 11 hours. However, the launch of Wrath of the Lich King may have changed that since.

The top 10 for Mobile Games in last year's third quarter -- a new category -- was headed by a stunning game called Tetris (based on carrier-billed revenues). It's interesting that people are happy to pay rather than carry around an old Game Boy. Also, I wonder if any of the carriers have figured out they could make even more money by making Tetris just a little easier…

http://www.guardian.co.uk/technology/blog/2009/jan/04/games-us-usage



Consoles: Atari 5200, NES, SNES, N64, Dreamcast, PS2, Gamecube, Wii, Xbox 360, PS3

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is this all survey data?

Is this time spent playing per day? per week? I don't get it. There are a lot of jumbled numbers here.

Does this just reinforce the fact that wii gamers are kids with a lot of spare time and ps3 owners have little time to play because they got two jobs to buy the ps3 in the first place?



I don't exactly know how Nielsen Media Research determines console usage. I only know about Nielsen boxes that collect television that is being watched.



Consoles: Atari 5200, NES, SNES, N64, Dreamcast, PS2, Gamecube, Wii, Xbox 360, PS3

So how do they determine if a ps2 is playing movies or playing games?



Original xbox beats ps3? Hot damn



I hope my 360 doesn't RRoD
         "Suck my balls!" - Tag courtesy of Fkusmot

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The lower Wii usage (Said it in the other thread about this) may imply that the attach rate for the Wii may not keep up with the other two consoles if you consider that your typical Nintendo game lasts your average user a lot more time and they consist of a higher proportion of sales.



Tease.