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Forums - Gaming - Nintendo is trying to do for games what Osamu Tezuka did for manga.

The Ghost of RubangB said:
Yokoi was Miyamoto's mentor, and responsible for helping him produce Donkey Kong, as well as leading his own team which made the Game Boy, the Game & Watch, the D-Pad, R.O.B., Super Mario Land, Balloon Fight, Metroid, Kid Icarus, and a laundry list of early Nintendo achievements that dwarfs anybody.

Miyamoto is Edison. Yokoi was Da Vinci.

The D-Pad was the most innovative controller revolution of the 1980s, as the analog stick was for the 1990s, and motion sensing and IR pointing are for the 2000s. But I'd argue that the D-Pad was the most important, because it was the one to finally replace the wonky joysticks of arcade machines and Ataris.

I think a more apt comparison would be Plato and Aristotle. Both are indispensable to gaming canon, but I think Miyamoto, though he came later and undoubtedly owed much to Yokoi, is ultimately more influential and important.



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yokoi also did panel de pon which next to tetris si the best puzzle game



 

I'm just writing about the results, not actual person to person comparisons.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

Khuutra said:
The Ghost of RubangB said:
Yokoi was Miyamoto's mentor, and responsible for helping him produce Donkey Kong, as well as leading his own team which made the Game Boy, the Game & Watch, the D-Pad, R.O.B., Super Mario Land, Balloon Fight, Metroid, Kid Icarus, and a laundry list of early Nintendo achievements that dwarfs anybody.

Miyamoto is Edison. Yokoi was Da Vinci.

The D-Pad was the most innovative controller revolution of the 1980s, as the analog stick was for the 1990s, and motion sensing and IR pointing are for the 2000s. But I'd argue that the D-Pad was the most important, because it was the one to finally replace the wonky joysticks of arcade machines and Ataris.

I think a more apt comparison would be Plato and Aristotle. Both are indispensable to gaming canon, but I think Miyamoto, though he came later and undoubtedly owed much to Yokoi, is ultimately more influential and important.

Ooh I like that one, but then who would be Socrates?

Maybe Yokoi could be Socrates and Miyamoto could be Plato?  Yokoi laid down the foundation, but we barely know anything about him and he never wrote anything down and there are only a few photos of him left, and most of his legacy was carried on by Miyamoto.

What I meant by my Edison/Da Vinci comparison was that Yokoi was more of a Renaissance artist in that he worked on hardware, software, and even building his own toys, while Miyamoto's focus was only on software.  And Yokoi's breakthroughs were in an earlier time when they couldn't have as much of an immediate cultural impact.  The kids run out in the streets yelling "Mario!  Mario!" instead of "D-Pad!  D-Pad!"  But Edison was pure evil so comparing him to Miyamoto is a bad joke.



The Ghost of RubangB said:
Khuutra said:

I think a more apt comparison would be Plato and Aristotle. Both are indispensable to gaming canon, but I think Miyamoto, though he came later and undoubtedly owed much to Yokoi, is ultimately more influential and important.

Ooh I like that one, but then who would be Socrates?

Maybe Yokoi could be Socrates and Miyamoto could be Plato?  Yokoi laid down the foundation, but we barely know anything about him and he never wrote anything down and there are only a few photos of him left, and most of his legacy was carried on by Miyamoto.

What I meant by my Edison/Da Vinci comparison was that Yokoi was more of a Renaissance artist in that he worked on hardware, software, and even building his own toys, while Miyamoto's focus was only on software.  And Yokoi's breakthroughs were in an earlier time when they couldn't have as much of an immediate cultural impact.  The kids run out in the streets yelling "Mario!  Mario!" instead of "D-Pad!  D-Pad!"  But Edison was pure evil so comparing him to Miyamoto is a bad joke.

Well, we can't really be sure that Socrates said any of the stuff that Plato attributed to him, so I'm not sure that he enters into the equation. In terms of running a company and how important that is, Socrates might be represented in equal parts by Yamauchi and Iwata. Especially Yamauchi, I suppose.

I admit that when you made the Edison/Da Vinci comparison I immediately thought of The Simpsons.



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Edison was pure evil?



In my mind, Miyamoto is closest to Jim Henson.



DrFoamy said:
In my mind, Miyamoto is closest to Jim Henson.

That's actually kind of beautiful.



sethnintendo said:
Edison was pure evil?

Yeah.  PURE evil.  And a liar and an asshole.



mrjuju said:
I love the fact that Astroboy, and several of Tezuka's later works showed more depth and emotion than ANY game created to date (including MGS4, sorry guys). He was able to weave stories that could be appreciated by everyone, from children to adults without resorting to traditional "mature" plot points (sex, gore, pointless philosophical ramblings that could have been pened by a college freshman).

He was a master in every sense of the word.

Well the problem is... gaming hasn't found it's own unique storytelling yet....

MGS4 and games like it are a step in the wrong direction...

games like L4D are in the right direction...

 

Making a videogame tell a story like a movie... is like making a movie tell a story like a book.

 

I mean how good would most movies be if you saw some action... and every 15 minutes it cut to someone reading a book and telling you what was happening for a while before cutting back to the movie?

 

Games that make use of cutscenes break up one of the games main storytelling features... gameplay and interaction.