Games that haven't changed in ten years
A decade of evolution - squandered
Some games truly evolve. Prince of Persia, for instance, is now a million miles from where it started. So too, Sonic the Hedgehog and even Mario. Over the last ten years, these games have either changed direction totally, or shaken up the basic gameplay elements and crafted a similar yet far-removed experience. Some other games... haven't.
These are the games that refuse to change.
Pokemon (Game Boy, GBC, GBA, DS)
Metal Slug (Neo Geo, GBA, PSone, PS2, PSP, Saturn)
Guilty Gear (PSone, PS2, Xbox, GBA, DS, Wii)
Virtua Fighter (Saturn, Dreamcast, PS2, PS3, Xbox 360)
Worldwide Soccer Manager (PC, PSP, Xbox 360)
Crash Bandicoot (PSone, PS2, Xbox)
Street Fighter (SNES, Genesis, PSone, Saturn, PS2, Xbox, Xbox 360)
The Legend of Zelda (N64, GameCube, Wii)
We don't provide the 'easy to program for' console that they [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do, so the question is what do you do for the rest of the nine and half years? It's a learning process. - SCEI president Kaz Hirai
It's a virus where you buy it and you play it with your friends and they're like, "Oh my God that's so cool, I'm gonna go buy it." So you stop playing it after two months, but they buy it and they stop playing it after two months but they've showed it to someone else who then go out and buy it and so on. Everyone I know bought one and nobody turns it on. - Epic Games president Mike Capps
We have a real culture of thrift. The goal that I had in bringing a lot of the packaged goods folks into Activision about 10 years ago was to take all the fun out of making video games. - Activision CEO Bobby Kotick









