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Forums - Gaming - If PS3 is hard to port to, then just make on the PS3 first....read

I have heard multiple about how easy the xbox is to make games for and that porting them to the PS3 makes it full of bugs. Well i have also heard that when multi plat games are made first on the PS3 that there are no problems on the 360. SO? DUH make them for the PS3 first and no one will have a problem



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i think developers are reversing it , more multiplats are equal or superior on the ps3. Development of many games take years so the change isn't as fast as many would like.




Million said:

i think developers are reversing it , more multiplats are equal or superior on the ps3. Development of many games take years so the change isn't as fast as many would like.

 

PS3 ported to 360 means the game will have to use what 360 (CPU wise)can use and be under 7 gigs.Therefore 3rd partys wont be using any real part of teh PS3.



Companies will also optimize the version expected to sell more, usually the 360 version



I hope my 360 doesn't RRoD
         "Suck my balls!" - Tag courtesy of Fkusmot

colonelstubbs said:
Companies will also optimize the version expected to sell more, usually the 360 version

That doesn't weaken the case for ps3 > > 360 ports .

 

Garnett said:
Million said:

i think developers are reversing it , more multiplats are equal or superior on the ps3. Development of many games take years so the change isn't as fast as many would like.

 

PS3 ported to 360 means the game will have to use what 360 (CPU wise)can use and be under 7 gigs.Therefore 3rd partys wont be using any real part of teh PS3.

your post makes no sense (logic wise)




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How about developers optimize their game on each platform they're making it on instead of making one version a crappy port?



Developers can get away with sloppy coding for a decent 360 game but you won't get away with inefficient coding with the PS3's architecture, ps3 >>360 port ensures a standard of quality for both platforms.




Words Of Wisdom said:

How about developers optimize their game on each platform they're making it on instead of making one version a crappy port?

That's precisely what developers are doing these days. Are there still crappy PS3 ports getting released?

According to most multiplatform developers, it takes more effort to optimize a game for the PS3 than for the 360.

 



My Mario Kart Wii friend code: 2707-1866-0957

NJ5 said:
Words Of Wisdom said:

How about developers optimize their game on each platform they're making it on instead of making one version a crappy port?

That's precisely what developers are doing these days. Are there still crappy PS3 ports getting released?

According to most multiplatform developers, it takes more effort to optimize a game for the PS3 than for the 360.

 

 

oh what's the last game you developed -_- ?




Million said:
NJ5 said:
Words Of Wisdom said:

How about developers optimize their game on each platform they're making it on instead of making one version a crappy port?

That's precisely what developers are doing these days. Are there still crappy PS3 ports getting released?

According to most multiplatform developers, it takes more effort to optimize a game for the PS3 than for the 360.

 

 

oh what's the last game you developed -_- ?

A multi-player 2D game similar to worms except in real time, but what does that have to do with what I said?

 



My Mario Kart Wii friend code: 2707-1866-0957