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Forums - Microsoft - Can the 360 hit the "Exclusivity line"?

Well I purchased by PS3 just for GT5, wasted £425 but then again I did get a limited edition sku. :P

KZ2 I am hyped for having played the beta, FF Versus, Team ICO's next game, GOW 3 and Uncharted 2. I bought my 360 for Halo 3 so meh, am happy I purchased my PS3 as it is getting so many games I want.

Best of all, I will get to play all my games for a very cheap price, oh how I love my Lovefilm subscription. :D



 

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RPG said:
mrstickball said:

Only one of those said games is made by an independant studio. Kinda hurts your argument no?

How so, the games are exclusive to PS3 which is the point I am making. Honestly, your by far the worst mod I have seen on a gaming forum, bias is a complete understatement with fanboy being a much better word to describe you. *shakes head*

Wasn't the entire point of this thread talking about 3rd party exclusives? That's kind of why I was pointing it out - to stay on topic.

Sorry if you don't see me caring if you think I'm the 'worst mod on a gaming forum'. I really don't mod like you think I do - the reason I have the title is because:

1) I helped run the VGC Prediction League for a year, before Nordlead started running it (I was also the 2nd most accurate predictor in the history of the system)

2) I contribute XBLA data to VGC when I can for news articles.

I really don't care if you think I'm biased, because I know I am. But that's not a bad thing if you take your bias in the right light. It's not like I hand out bans based on console affiliation....Because I rarely hand out bans at all.



Back from the dead, I'm afraid.

big franchises will be multiplat, so do not expect a Xbox360 exclusive CoD, GTA or Resident Evil. But some smaller games might be exclusives. Games as big as Ninja Blade or something (i know it is not 3rd party, but I just needed a games as an example) might become exclusives.

But most important: The Xbox360 will not lose 3rd Party developers. The success of the Xbox360 ist too big. 3rd partys can't afford to avoid the Xbox360



Imagine not having GamePass on your console...

DirtyP2002 said:

But most important: The Xbox360 will not lose 3rd Party developers. The success of the Xbox360 ist too big. 3rd partys can't afford to avoid the Xbox360

I think that's very key. From a financial standpoint, it will be very difficult for a developer to exclude the X360 from it's 'must develop for' list - in the same way the Wii *should* be now.

Whereas, we're likely to see the Playstation 3 get 0 3rd party exclusive support outside of the relationships Sony pays for. Even in Japan, we've seen a massive paradigm shift to multi-platform development for titles like 'Gundam Mousou 2' which was a massive PS3 exclusive earlier this generation.

 



Back from the dead, I'm afraid.

I expect to start to see PS3 cancelations by the end of January once the holiday sales are finalized. I suspect PS3 Bioshock 2 might be one of the first casualties.
The 360 is far enough ahead in the English regions the the cheaper easier PC/360 exclusive development makes sence.

A lot of the hardcore action / shooter games aren't nearly as popular in the non-English regions anyways.



Yet, today, America's leaders are reenacting every folly that brought these great powers [Russia, Germany, and Japan] to ruin -- from arrogance and hubris, to assertions of global hegemony, to imperial overstretch, to trumpeting new 'crusades,' to handing out war guarantees to regions and countries where Americans have never fought before. We are piling up the kind of commitments that produced the greatest disasters of the twentieth century.
 — Pat Buchanan – A Republic, Not an Empire

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RPG said:
I agree 3rd party exclusives will come back but for that to happen I would think the install base would need to be about 50 million. The Wii will get support but of the 360 and PS3, well your guess is as good as mine to which will reach 50 million first (if any).

My sig gives a clue.

 



stof said:

I know that the popular view around here is that porting is a cheap and easy way to make money, but it's still something that devs wouldn't want to do if they didn't have to. So my question is, in terms of the 360's increased momentum, can the system get to a point where more devs will feel comfortable releasing a game on the 360 only? And what exactly would the requirements for that be?

Does the 360 just need to reach a certain size userbase? Or is it's viability as a single platform in direct relation to the PS3's userbase?  I kind of want to keep the Wii out of this just because A: It makes things too complicated and B: just come on, please!

I think it's not going to happen. Even at current WW trends of almost 2 x360 sold to 1 ps3 it still means that developing title for multiplatform is increasing your user base by 50%.

As long as developing port brings profits companies will continue to do it.

Also x360 is console with multinational appeal - you can't say genre x is typical for america only becouse whole western culture has a lot in common so if something is popular in US it will also sell nicely in EU (let's say we are not counting FIFA and MADDEN here :) )

I'd say x360 would need 75-80% market share WW and least 40% market share in Japan among HD consoles to make sense for 3rd party to develop for it without incentives from MS.

And i mean mean market share in games sold becouse not all X360 owners are going to buy genuine software.

 

And besides do you really want developer who can't program game well enough to put it on ps3 to make exclusives on your console? :)

 



PROUD MEMBER OF THE PSP RPG FAN CLUB

Last year share of 360 was bigger but still huge majority of games were multi plat. PS3 price cut is coming and don't forgot you can buy 2 360s and still save the money with 400€.



Given HD games are generally a 2+ year project the developers are having to make these predictions now and I think we'll see a flow on effect from that starting towards the end of 2009.

For a small studio wanting to make an HD title they see the PS3 clearly in 3rd place, selling far less software than the 360, having higher production costs and far more difficult development programming for the cell and that adds up to a lot of reasons to focus on the 360. Especially when you see the results of Haze and Lair, that's going to scare a lot of developers away no matter how you want to twist it. These are all going to cost Sony dearly in the long run. In the past developers had to work with the underpowered and difficult to program for PS2 simply because of the massive market share it had, but this time around it can simply be looked over as an afterthought because there are too many attractive alternatives available.



Never argue with idiots
They bring you down to their level and then beat you with experience

mrstickball said:

 

Whereas, we're likely to see the Playstation 3 get 0 3rd party exclusive support outside of the relationships Sony pays for.

 

 

Microsoft doesn't really get exclusive third-party support unless it pays for it, either. The 360 simply doesn't have the market share.



 

Consoles owned: Saturn, Dreamcast, PS1, PS2, PSP, DS, PS3