NightstrikerX said:
Aside from derailing your own thread One_touch_KO, we'll get back to the discussion at hand.
While I don't think LittleBigPlanet port will happen for the wii anytime soon, or ever for that matter. One can definately see the wii-side of this game, the motion controls for the game would be a nice touch, but aside from motion controls. There is absolutely no reason for LittleBigPlanet to be on the wii.
Now, calling LittleBigplanet casual kiddy crap is a terrible, terrible claim and can only be spouted by one whom I believe havn't played the game. This game is far from kiddy, while it may appear kiddy at first glance. There is alot of depth behind this and the creativity, patience, and skill required to make a fantastic unique and original level is beyond kiddy levels.
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People say the same thing about Pokemon, and it's sold millions. I've bitched at A LOT of gamers who think they are too hardcore for Pokemon for its characters, as the metagame for the franchise is what makes it so good.
LBP would go do good on the Wii with motion controls, as when you start to build a level or stage, you have the cursor of the Wii-mote pointing at the screen and directing where to place an object, obstacle or whatever on the map to construct something. That's what most people are thinking and saying that if LBP was on the Wii. Who cares about the graphics, as it doesn't make the game playable (Lair says hi on that).
If the graphics are manageable enough for the eyes to see what's going on and the gameplay is great, then it's a good game. If the game focuses too much on the graphics more than the gameplay, it can cause problems a la Lair. See what we are talking about?