“Obviously, it’s easier to replicate the sensation of boarding on the Wii because we have the balance board, but with the Xbox 360 and PlayStation 3 there’s a whole culture behind our sport and you can see that in the amount of clothes and boards and customization options in the game. Now that I have the knowledge and I can speak to programmers better and I understand a lot more about what’s possible and what’s not possible, this will all help with the next game.” - Shaun White
“We have not announced any plans for future projects with Shaun.” - Ubisoft rep