Nope.
It tanked.
At 500k sold, if it gets a sequel, so should Haze.
Nope.
It tanked.
At 500k sold, if it gets a sequel, so should Haze.
Improve the controls in Too Human 2 and it might be a step up on the original Too Human game.
Too Human had some good ideas but the controls let it down in a big way. In a way it is the 360's version of Lair. That game was expected to do well but controls let the game down.
smallflyingtaco said:
This + let me skip the death scene |
LOL. Damn right about that.
JaggedSac said:
LOL. Damn right about that.
|
Or better yet, allow me to heal myself, after all, you know...these are immortal gods...and if you can die, and get rescued, why did you "die" in the first place?
^ I think you got it right there. The lack of healing ... It's too bad because it could have been a really good game.
heruamon said:
Or better yet, allow me to heal myself, after all, you know...these are immortal gods...and if you can die, and get rescued, why did you "die" in the first place? |
Use a Bio Engineer.
JaggedSac said:
Use a Bio Engineer. |
Why should Bio Engineer be the ONLY way to heal on demand? What ever happened to pots?
Considering the first too human wasnt a huge success based on its budget, id say too human 2 would be a stretch....
too human 2 ?game of the year for 2018 confirmed? :p
i keed,i keed,,wasn't silicon knight much better known for their last IP?