One of my favorate books, one of the most interesting, fun and crazy stories ever told is being made into a MMORPG, they are books ABOUT a virtual world, but with a twist... so it gives the game the scope to do all kinds of things no other MMORPG would dream of doing. Everything...I mean everything can change from world to world, the physics, your appearance, your weapons.
You are the only constant in this Multiverse.
I can't believe anyone would try and make a game this outside the bounds of your normal Sci/Fant game. I hope it will be as great as the books. It's one to WATCH..
http://www.eurogamer.net/article.php?article_id=249125&page=1
"It's alluring enough, but we're hoping - and to be fair, expecting - that the full range of worlds in Otherland will provide much more striking stylistic variations from the MMO norm. Some of the teasing hints we get include Egyptian mythology, contemporary settings, cartoons and a "wind tunnel" world, and it's noted that, these being virtual spaces, physics can vary hugely from one world to the next. That's not all - each world's rules are entirely defined by its owner, so in some, combat may not be possible at all. There will also be another space, outside of the worlds, where there will be a reason for player-versus-player conflict - but Real U refuses to be drawn on the details."
Playing : PC AOE, DiRT 2, Runes of Magic, Wings of Prey & Planetside 2
Wii U : Nintendoland, Super Mario U & Fifa 2013 demo
DS : Guitar Hero : On Tour
Formerly unknown as Vengi








