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Forums - Nintendo Discussion - Scribblenauts: new, DS game, fantastic idea

Of course, scottie, back in the days of King's Quest PC games had the processing and storage capabilities of 1/1000 of the DS, so the amount of things that could be recognized in the game were (and had to be) very limited. Besides that, those games were really designed to be fairly linear. They only wanted you to have set paths. Clearly this is not the same theory.



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As I said, its from the drawn to life guys, so I'm assuming innocent until proven guilty. But I'm just saying don't get your hopes too high, as this idea can fail



This game is just pure awesomeness.



This game should have pretty universal appeal as the concept is just so bloody awesome. I'll probably pick it up when it comes out. The DS always gets the great games (I should buy more DS games).



I'm interested.



 “In the entertainment business, there are only heaven and hell, and nothing in between and as soon as our customers bore of our products, we will crash.”  Hiroshi Yamauchi

TAG:  Like a Yamauchi pimp slap delivered by Il Maelstrom; serving it up with style.