yet another reason why i did the switch over wen my ps3 broke im more into multi plat games also

Play Me
yet another reason why i did the switch over wen my ps3 broke im more into multi plat games also

Play Me
all my multi-plat games i get at the moment are on my 360, i only get exclusives on Wii/PS3 atm, i do have some multi-plat games on both though.
Gh0st4lifE said:
Cognitive dissonance in its' purest form... And the allergic reaction that follows. |
How did you come to that conclusion? I'm not sure I understand how he was changing his opinion to suit, what I assume you imply as a buyers remorse. I've played both, and the pop-in is very frustrating. It completely halts the game and makes police chases and several missions much harder than they need to be.


Its funny how Jordahn is arguing about one game.
Even if hes correct most of the other games run better on the 360. I have never seen such a gen where the more powerful console doesnt have most of the games run better on it. I love how SONY fanboys tout the fact that it was made on the 360 first excuse. What happened last gen when the games first were developed on the PS2 but still better graphics on the Xbox and GC??? Face it the PS3 is huge mess.
But we all know the main problem. Its the lazy developers. Yea thats it!! Its not the fact that Kaz said that they made the PS3 hard to develop for its the lazy developers
He's arguing the credibility of Eurogamer, not one game. I love how people miss that.
People will just bring up other games, but the ps3 version is obviously the better one and here he is questioning how eurogamer decides between comparisons. There are several games in that list the I would dispute as well.
Jordahn did a good job by using several resources where as the OP only uses one.


FKNetwork said:
So let me get this right, because the 360 always ends up having better multiplatform games in terms of graphics/framerate/screen tear/2x or 4x AA as standard you then have to resort to audio?! lmao, desperation sets in with the sony fanboys, The 360 has fantastic sound, I have a lovely surround setup and 52" 1080P hd tv and hear no difference in sound quality between my 360 and PS3 turned right up, maybe you do but I certainly don't! I know the PS3 does have better sound capabilities but most people wouldn't know this when playing games on 90% of surround sound systems, and don't forget not all PS3 games even support 7.1 audio specially multi platform games..... If you want to bring audio into this too then the 360 wins hands down again for the simple fact: custom music in EVERY game, something the PS3 STILL can't do very well. I always use custom music when I'm on my 360, playing my PS3 is not the same without me being able to listen to what I want while I play my games.
|
So let me get this straight, because you are very closed minded you have to take anything reasonably positive on the PS3 and call it fanboyism? There are so many factors per game per each gamers that your personal perferences does not dictate everyone elses. You cannot disagree that some gamers will prefer the original soundtrack in some games. So with the PS3, some of those titles are in 5.1 and/or 7.1 LPCM. And it's not just about the soundtrack, because it's also about the audio in general. A deeper and more robust sounding explosion can make the game more immersive. And you cannot account for everyone's video and audio equipment while you also cannot account for everyone's perception. Remember, this topic is about "The Battle of Multiplatform Gaming" in which multi-platform gaming comprises of more than just video and certainly more than your personal one-sided preferences.
Hackers are poor nerds who don't wash.
| Dark Chaos said: Its funny how Jordahn is arguing about one game. |
It's funny how fanboys make excuses when a valid point is made as an example.
Hackers are poor nerds who don't wash.
| theprof00 said: He's arguing the credibility of Eurogamer, not one game. I love how people miss that. People will just bring up other games, but the ps3 version is obviously the better one and here he is questioning how eurogamer decides between comparisons. There are several games in that list the I would dispute as well. Jordahn did a good job by using several resources where as the OP only uses one. |
Thank you because I will state again...
"Why just fall back on one source with one POV when you have varying POV's from varying sources?"
Which is my entire point with examples given. Can anyone realisticly, reasonably, and logicly tell me how this is flawed and/or doesn't appeal to the reality of console gaming?
Hackers are poor nerds who don't wash.
| Jordahn said: Here are some varying GTAIV graphical comparisons... Finally we have what is partially an issue, and partially a positive to Grand Theft Auto IV on the Playstation 3. Prior to playing the game you will have to undergo a mandatory install of approximately 3.4GB onto the PS3 Hard Drive. It is annoying that we are burdened with this (the XBox 360 version has no install as far as we know), but the positive is that the load times on the PS3 version are actually shorter then on Microsoft's console. http://www.futuregamez.net/ps3games/gta4/review2.html Much has been made of the PS3's resolution with Grand Theft Auto IV apparently running at 640p compared to 720p on the XBox 360 version. Side-by-side comparisons though show virtually no difference between the two and if anything, the PS3 game actually looked the better of the two with less jaggies and more visual effects here and there. Either game though is sure to impress overall. http://www.futuregamez.net/ps3games/gta4/review3.html As I had the pleasure of testing both versions of the game, I would like to start with the Playstation 3, since you probably already heard of the freeze-type problems some players seem to experience. Fortunately my console, even if equipped with the 60GB hard-drive, never gave in, so everything went smoothly from installation to multiplayer. Out of curiosity I played the PS3 version for hours, but aside from a few slow-downs during the cinematics I had no freezes whatsoever, so I cannot venture to comment about it. The combination was PAL with PS3 60GB PAL acquired at launch, if anyone is interested. One thing worth mentioning is that it never ran in 1080p, even though this option does appear on the box and my system supports it. The Xbox version does run in 1080p, but this is not of much help as the rendering is done in 720 and scaled to a higher resolution. Unofficial sources claim that the PS3 version is scaled in a lower resolution hence the advantage goes to Xbox. On the other hand shadows and lighting effects are better on the PS3, so it's a hard decision to choose between the two. http://computergames.ro/en/games/viewitem/id/1050/name/grand-theft-auto-iv-playstation-3/section/review/page/3.html As I have both versions of the game, it is only natural that I compare the two. There is a 8-10 minute install process for the Playstation 3 which does a great job of keeping that version moving, but given that the vast majority of the game streams on both versions, the net result is almost a draw. The Xbox 360 version seems to have a deeper color palette and a little less motion blur/bloom, but the Playstation 3 version seems to have less pop-in and sharper anti-aliasing. Both versions have a few framerate hits here and there, but it never seems to drop the game into unplayable territory. In point of fact I’m going to rate them the same as they are for all intents and purposes equal. http://www.gamingtrend.com/Reviews/review/review.php?ReviewID=1034 On Sony’s side you will get the more slightly more solid game experience from having a good chunk of data loaded onto the systems hard drive. After the install the PS3 has less lighting glitches and less object pop-ups. The PS3 seems to perform a little better than the Xbox 360 which can be an important to rightfully picky. http://www.extremegamer.ca/multi/reviews/gtaivb.php If you're wondering about differences between the PlayStation 3 and Xbox 360 versions of Grand Theft Auto IV, the truth is that there aren't many. The PS3 version can only be played after a mandatory install that takes around 10 minutes, and its load times are a little shorter and less frequent as a result. The visuals, which don't always hold up to close scrutiny but are impressive during typical gameplay, are comparable and feature the same quirks (shadows that flicker, for example) on both consoles. http://www.gamespot.com/ps3/action/grandtheftauto4/review.html?page=2 For those wanting to know which version looks better, the edge goes to the PS3. The textures and framerate are comparable, but the PS3 has far less pop-in. The 360 has richer colors, but the PS3 has better anti-aliasing making it look a little cleaner. Because GTA IV can preload onto the PS3 hard drive, the in-game loads are faster. Don't worry Xbox owners, the load times are rarely more than 30 seconds and don't occur very often. The slight visual edge goes to PS3, but the 360 is no slouch. Either version will do you proud. http://ps3.ign.com/articles/869/869541p5.html |
The problem is all these sources state opinion where as Eurogamer state fact. They did it scientificly. They don't say anything like "the difference is hardly noticeable". They just let the figures do the talking. You make your mind up by reading the numbers. If places such as IGN think the PS3 is better for framerate then they need to come up with something a bit more better then "because we said so". Eurogamer are far more credible then any of those. IGN....does anyone even look at that place anymore?
Jordahn said:
So let me get this straight, because you are very closed minded you have to take anything reasonably positive on the PS3 and call it fanboyism? There are so many factors per game per each gamers that your personal perferences does not dictate everyone elses. You cannot disagree that some gamers will prefer the original soundtrack in some games. So with the PS3, some of those titles are in 5.1 and/or 7.1 LPCM. And it's not just about the soundtrack, because it's also about the audio in general. A deeper and more robust sounding explosion can make the game more immersive. And you cannot account for everyone's video and audio equipment while you also cannot account for everyone's perception. Remember, this topic is about "The Battle of Multiplatform Gaming" in which multi-platform gaming comprises of more than just video and certainly more than your personal one-sided preferences. |
After reading your typical PS3 "fanboy" reply I will stick to my last post:
So let me get this right, because the 360 always ends up having better multiplatform games in terms of graphics/framerate/screen tear/2x or 4x AA as standard you then have to resort to audio?! lmao, desperation sets in with the sony fanboys,
The 360 has fantastic sound, I have a lovely surround setup and 52" 1080P hd tv and hear no difference in sound quality between my 360 and PS3 turned right up, maybe you do but I certainly don't! I know the PS3 does have better sound capabilities but most people wouldn't know this when playing games on 90% of surround sound systems, and don't forget not all PS3 games even support 7.1 audio specially multi platform games.....
If you want to bring audio into this too then the 360 wins hands down again for the simple fact: custom music in EVERY game, something the PS3 STILL can't do very well. I always use custom music when I'm on my 360, playing my PS3 is not the same without me being able to listen to what I want while I play my games.
Jordahn seems to be in complete denial but oh well, not my problem lol