By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming - How much longer will analog sticks be relevent in gaming?

ckmlb said:
Anlogue sticks are here to stay.

Not everything is gonna be motion controlled.

Many people prefer analogue sticks to mouse and keyboard any day.

Outside of RTS and maybe some FPS, I'll take a controller over a keyboard for games always.


Yeah, motion control isn't my favorite at all and I do like the current game pads (all of them).  It just seems like we can do better.  Perhaps none of the solutions discussed here end up being the replacement, but in order to advance console gaming, change is inevitable. It can be for the better.



My End of 2008 Hardware Predictions (console only):

Wii : 50 million

360: 28 million

PS3: 24 million

These predictions were made on January 3rd and won't be revised

LINK

Around the Network
Desroko said:
Diomedes1976 said:
Analogue sticks give a much greater control and precision over motion sensing devices .

Try playing RE4 for GC/PS2 and Wii consecutively, and then say that with a straight face.


HAR HAR!



Desroko said:
your mother, I'm not gonna quote, cuz we're seriously stretching out the thread here, but at this point I don't see any real disagreements, just degrees of difference. I think we agree that we're going to see increased use of touch technology, and it's probably going to be in ways that we haven't even imagined. I'm still trying to wrap my head around Phantom Hourglass and Ninja Gaiden DS.

It was enjoyable while it lasted (the discussion I mean).

Have fun with both those games - I do plan to get both because they rely almost entirely on the touchscreen - and are both lauded for their control mechanisms - something that I think we both are very interested in, judging by our past exchange. 



Several online dictionaries, including Merriam-Webster, the Free Online Dictionary and Answers.com, define the slang term "hardcore" as "stubbornly resistant to change or improvement." Honestly, given how fed up I am with the varied descrimatory uses of this word that have recently been bandied about, this is my favorite definition available. 

I think many people will resist any significant changes to gaming, no matter how clear it is that those changes are popular with everyone outside the core; no matter how precise the controls, or how improved in any fashion they may be.  This is a supreme example of that, I believe.



http://i14.photobucket.com/albums/a324/Arkives/Disccopy.jpg%5B/IMG%5D">http://i14.photobucket.com/albums/a324/Arkives/Disccopy.jpg%5B/IMG%5D">

your mother said:
Desroko said:
your mother, I'm not gonna quote, cuz we're seriously stretching out the thread here, but at this point I don't see any real disagreements, just degrees of difference. I think we agree that we're going to see increased use of touch technology, and it's probably going to be in ways that we haven't even imagined. I'm still trying to wrap my head around Phantom Hourglass and Ninja Gaiden DS.

It was enjoyable while it lasted (the discussion I mean).

Have fun with both those games - I do plan to get both because they rely almost entirely on the touchscreen - and are both lauded for their control mechanisms - something that I think we both are very interested in, judging by our past exchange.


 Yeah, I'm probably going to buy a DS for those two alone (I can borrow other games from friends). 

And let me put it this way - I have a term paper due tomorrow at 6 pm, and another Friday at noon (US Eastern time, it's 3:45 am now).  That's about another 25 pages to go, yet I just spent the better part of a precious hour talking about trackballs and touchpads. I spend a little too much time thinking about this stuff, maybe. 

 And with that, I'm finally going to bed. 9 am wake-up call.  Good night, everybody.