"Tomb Raider Underworld is a good game that Lara Croft fans will enjoy, but it’s not quite the experience that will live up to or even surpass that of Legend. It’s a shame, really, because there was a large amount of promise, particularly with the “What Could Lara Do?” system, which highlighted good controls for the game, more realistic animations and exploration for Lara, and slightly improved combat. Unfortunately, the game was held back by “What The Technology Couldn’t,” leaving Underworld firmly in Tomb Raider: Legend’s shadow. Only the upcoming downloadable content and achievement points make the 360 version stand out just ahead of the PS3 copy.
PS3 version 7.4
360 version 7.5
http://xbox360.ign.com/articles/931/931786p2.html
| Presentation Underworld is a solid plot in the traditional Tomb Raider sense, with a story that continues where Legend left off. There are somewhat predictable plot devices here and there. |
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| 8.0 | Graphics When you’re not dealing with pop-in, less detailed areas or other visual issues, you’ll see some quite impressive sections that will really awe you with their scale. |
| 8.5 | Sound Solid vocal performances are matched with a great musical score, |
| 7.5 | Gameplay The refinements to gameplay are easy combat sequences regardless of player tailoring and exploratory sequences that are plagued with technical issues. |
| 7.0 | Lasting Appeal Player tailoring will provide additional replay value, as will trying to collect treasures you’ve missed, but you have to deal with all the tech issues all over again. |
| 7.5 |
OVERALL (out of 10 / not an average) |








