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Forums - Nintendo Discussion - Which Wii FPS should I buy?

Why? Is the game different in Australia?



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I likes Medal Of Honor Heroes... it´s qui good and there´s online factor.



PSN: franco-br
MGS4, GH, MW2, GT5p, WipeoutHD, etc..etc..

Get Res Evil Umbrella, not fps but its cheap and awesome shooting



“When we make some new announcement and if there is no positive initial reaction from the market, I try to think of it as a good sign because that can be interpreted as people reacting to something groundbreaking. ...if the employees were always minding themselves to do whatever the market is requiring at any moment, and if they were always focusing on something we can sell right now for the short term, it would be very limiting. We are trying to think outside the box.” - Satoru Iwata - This is why corporate multinationals will never truly understand, or risk doing, what Nintendo does.

I also have UC and yeh in Australia Heroes 2 doesn't have any online play hence the suckage



 

That's odd. Any reason for that?



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red steel should be cheap and it's really good fps game, but if you want something new then buy cod5 or conduit.



It doesn't have online play because EA didn't set up any servers for it here..

Also I've played and beaten Red Steel.. Want a new game and I wanna buy it around the 13th of November (I could wait a week for 007 if its worth it) because that's the date of my final exam.. chemistry... last day of year 12 etc..

So it'll be my finishing school forever YAY game lol



 

Considering nobody here played either games yet I think the best thing you can do is wait for some reviews before making a decision. They should also tell you something about the features of both games.



lol

Ea, those cheap bastards.



Quantum of Solace

General Features

You are the new Bond — Employ all of your Bond skills in high-octane combat, chaotic gun fights and precise stealth takedowns. Quantum of Solace marks the first time you can become the dangerous and ruthless Bond as portrayed by Daniel Craig in Quantum of Solace and Casino Royale

Take Cover — First-person shooting with third-person cover combat allows you to adjust your gameplay to meet each challenge. In addition to extensive hand-to-hand combat abilities, you’ll defeat enemies using a variety of weapons

Fight worthy adversaries — Advanced AI systems allow enemies to react in intelligent and tactical ways

The new world of Bond — Immerse yourself in the world of Bond with characters from both films and missions that take you through exotic real-world locations

Become the world’s premier MI6 agent — Go online with standard 12-player multiplayer modes plus unique Bond modes.

Innovative Wii Controls – Take control of Bond's skills with two distinct control schemes designed specifically for Wii. Whether you wield the Wii Remote and Nunchuk or take aim with the Wii Zapper, you'll be fully immersed into the Bond universe

Unparalleled Bond Multiplayer Experience – Take the battle online or challenge four friends in splitscreen local multiplayer – an exclusive Wii mode

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Call of Duty: World at War

General Features

Multiplayer - Call of Duty: World at War will support intense, online multiplayer action using the Call of Duty 4: Modern Warfare engine. Bringing multiplayer to the Wii for the first time in the Call of Duty franchise, players will be able battle it out in a variety of game types, plus upgrade and customize characters by using perks and completing challenges.

Squadmate - This cooperative mode lets players team up to play alongside friends and family. At any moment, a second Wii Remote can be activated, giving the second player their own aiming crosshair to provide cover and added firepower while fighting alongside their Squadmate.

New Theaters of Operation - Players fight as U.S. Marines and Russian soldiers facing enemies that employ lethal new tactics and know no fear, or no mercy. Epic conflicts are fought on multiple fronts, playing through the climactic battles of WWII in the grittiest, most chaotic and cinematically intense experience to date.

Combat-Look - Call of Duty: World at War includes “Combat-Look” technology – as the player runs through the game's diverse environments and topographies, the vertical line of sight discreetly adapts to keep players focused on the battlefield without having to radically adjust for uphill/downhill grade variations in the terrain. This system still allows complete freedom and mobility for targeting and results in a smoother and more playable Wii experience than ever before.

Wii Zapper Support - Call of Duty: World at War fully supports Nintendo's innovative and unique Zapper controller through a customized game setting that allows the entire game, including multi-player, to be played with the Zapper. This customized setting adds a new way to play by incorporating unique gestures and button layouts that add to the Call of Duty experience.

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That's what IGN has to say about them...