| HappySqurriel said: What exactly makes a game the Game of the Year? If it is highest rating by critics, in 2006 that would have been The Legend of Zelda: Twilight Princess |
Well, going by the actual 2006 list, it seems to primarily be based on highest ratings by critics. If not "based on" there is at least a strong correlation:
Gears 94
Zelda 95
Oblivion 94
Okami 93
Those were pretty much the four highest rated games of 2006. The only exception in the five GOTY nominees is Wii Sports (76), and that was nominated more for its innovative game design and technology.
We don't provide the 'easy to program for' console that they [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do, so the question is what do you do for the rest of the nine and half years? It's a learning process. - SCEI president Kaz Hirai
It's a virus where you buy it and you play it with your friends and they're like, "Oh my God that's so cool, I'm gonna go buy it." So you stop playing it after two months, but they buy it and they stop playing it after two months but they've showed it to someone else who then go out and buy it and so on. Everyone I know bought one and nobody turns it on. - Epic Games president Mike Capps
We have a real culture of thrift. The goal that I had in bringing a lot of the packaged goods folks into Activision about 10 years ago was to take all the fun out of making video games. - Activision CEO Bobby Kotick










. Anyways I think he means the graphics of Okami compared to Gears and Oblivion, not compared to regular PS2 graphics.

