senortaco said:
I Agree. I'm very curious as to why this is? When I think Hudson soft i think Bomberman, lol. I was surprised to find out the team that does all those medicore Spongebob games made De Blob... |
It's another symptom of high HD game development costs. All the largest dev teams are working hard on HD content, but there's an obvious lack of development going on in a lot of traditionally good-selling genres on the Wii. Since the big teams are busy, publishers have to scrounge up smaller teams (who have historically worked on licensed/children's games) to fill the gap.
Some of these smaller teams, Like Blue Tongue and High Voltage, are really stepping up to the challenge. This is their ticket to escape working on tightly restrictive (in time, budget, and creativity) licensed dreck and start doing projects they enjoy. Others are just making more dreck, like Brothers in Arms: Double Time, and its probably limits imposed by the publisher which are most to blame.
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