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Forums - Microsoft - Silicon Knights files lawsuit against Epic?

Its the Nintendo curse, happened to Rare as well

 

You leave Ninty and your games start to suck 



 

Predictions:Sales of Wii Fit will surpass the combined sales of the Grand Theft Auto franchiseLifetime sales of Wii will surpass the combined sales of the entire Playstation family of consoles by 12/31/2015 Wii hardware sales will surpass the total hardware sales of the PS2 by 12/31/2010 Wii will have 50% marketshare or more by the end of 2008 (I was wrong!!  It was a little over 48% only)Wii will surpass 45 Million in lifetime sales by the end of 2008 (I was wrong!!  Nintendo Financials showed it fell slightly short of 45 million shipped by end of 2008)Wii will surpass 80 Million in lifetime sales by the end of 2009 (I was wrong!! Wii didn't even get to 70 Million)

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ssj12 said:
Celb said:
Fatal Inertia for PS3: Unreal Engine "not running well enough" to release yet

http://www.gamesradar.com/us/ps3/game/news/article.jsp?sectionId=1006&articleId=20070719152327860026&releaseId=200606231615284308
 


Well Sony is getting Epic to optimise the engine farther on the PS3 but thats besides the point. EA merged the UE3 with their own engine.

 I still say that devs need to take it upon themselves and modify the engine provided to their needs. Epic can modify their engine however they need to as they have to with all the new PC parts being released.

 All I know is I doubt Epic is going to lose this. I can see Mark Rein laughing his ars off right now at this. 

 Exactly optimise it FOR them. However if a company just licenses out a engine are they legally allowed to optimise and make changes to it? Or do they need permission from Epic to do so since it's only licensed? 

 

 



Avinash_Tyagi said:

Its the Nintendo curse, happened to Rare as well

 

You leave Ninty and your games start to suck


 Just like Square did after SNES right (and yes I know they weren't a first or second party dev, but that is the system they developed for more or less exclusively)?  Let's just hope Monolith's games don't start to suck after joining Nintendo.



We had two bags of grass, seventy-five pellets of mescaline, five sheets of high-powered blotter acid, a salt shaker half full of cocaine, a whole galaxy of multi-colored uppers, downers, screamers, laughers…Also a quart of tequila, a quart of rum, a case of beer, a pint of raw ether and two dozen amyls.  The only thing that really worried me was the ether.  There is nothing in the world more helpless and irresponsible and depraved than a man in the depths of an ether binge. –Raoul Duke

It is hard to shed anything but crocodile tears over White House speechwriter Patrick Buchanan's tragic analysis of the Nixon debacle. "It's like Sisyphus," he said. "We rolled the rock all the way up the mountain...and it rolled right back down on us...."  Neither Sisyphus nor the commander of the Light Brigade nor Pat Buchanan had the time or any real inclination to question what they were doing...a martyr, to the bitter end, to a "flawed" cause and a narrow, atavistic concept of conservative politics that has done more damage to itself and the country in less than six years than its liberal enemies could have done in two or three decades. -Hunter S. Thompson

maybe it just took longer for the Nintendo curse to catch up with Square because the FF franchise as it is now certainly is not what it used to be. heh.

Now we see Enix's Dragon Quest starting to take up the slack.



That's what you get! You leave Nintendo and you are doomed! Same as Rare! it took em like 6 years to bring out a new 'good' game.

And whats up with Too human man?! Is the Duke nukem Forever team on it or what?! The game was supposed to be released on the freakin PS1 wasn't it?! Then Gamecube (Which could have used some more big killer-apps from 3th parties back in the day) and i don't think this 'too human trilogy' is going to end up with X360... Maybe the first game! But that's it! Duke Nukem: Forever, all over again! Which i find really sad! Cause they are really good! Didn't they make that pseudo horror game called Eternal darkness: Sanity's requim for Gamecube?!

I.e.g: Get back to nintendo while u still can! Make a nice Wii game! And u will be happy! Sales will be good! Don't make a mini-game game and it only costs you 12-18 months to make a nice game ...!



THE NETHERLANDS

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LeroyBrown said:

maybe it just took longer for the Nintendo curse to catch up with Square because the FF franchise as it is now certainly is not what it used to be. heh.

Now we see Enix's Dragon Quest starting to take up the slack.


 

FF is still strong if u ask me! But SQ-E should be worried about FFXIII For PS3! A FF game can only do SO much! All those PS3 fans are like! When FF13 comes out! PS3 domination begins!... That is really biased! Cause PS3 might sell like 200k in a week! And FF 13 like ~800k-1mil first week(With a userbase of 1 mil now and next year prob ~1.8-2 mil) but that's it! Then it will all go back to normal eventually! (Which is in a few weeks after that release)

The Nintendo curse only rests on Rare and Silicon nights! But rare has been making DS games that sell more then their high budget X360 games (Ghehe) And Silicon Nights still has the possibility to return to Nintendo while they still can! I sure hope they get acquired by Nintendo as a 2nd party!



THE NETHERLANDS

akuma587 said:
Avinash_Tyagi said:

Its the Nintendo curse, happened to Rare as well

 

You leave Ninty and your games start to suck


 Just like Square did after SNES right (and yes I know they weren't a first or second party dev, but that is the system they developed for more or less exclusively)?  Let's just hope Monolith's games don't start to suck after joining Nintendo.


 Square just had financial problems up the wazoo, which is why they are now Square Enix and sony has a stake in the company



 

Predictions:Sales of Wii Fit will surpass the combined sales of the Grand Theft Auto franchiseLifetime sales of Wii will surpass the combined sales of the entire Playstation family of consoles by 12/31/2015 Wii hardware sales will surpass the total hardware sales of the PS2 by 12/31/2010 Wii will have 50% marketshare or more by the end of 2008 (I was wrong!!  It was a little over 48% only)Wii will surpass 45 Million in lifetime sales by the end of 2008 (I was wrong!!  Nintendo Financials showed it fell slightly short of 45 million shipped by end of 2008)Wii will surpass 80 Million in lifetime sales by the end of 2009 (I was wrong!! Wii didn't even get to 70 Million)

Let's just hope Nintendo can steer the market in a more productive direction this generation. And let's hope developers stop playing fast and loose with console exclusivity.



SK seems to have some valid complaints. If any of what they said is true then Epic needs to be hung out to dry. Like others said however, this is something they should have considered from the start so as not to be as far behind now as they are. Seems to me that SK is very poorly managed but regardless, this would not excuse Epic from their responsibilities if they really are guilty of anything.



I saw this on Slashdot comments

"Yesterday we discussed Too Human's absence from this year's E3 event, and briefly mentioned the just-announced lawsuit between Silicon Knights and Epic. Today there's a bit of a clarification. Silicon Knights is suing Epic because, according to Kotaku, Epic failed to 'provide a working game engine' to SK causing them to 'experience considerable losses.' Essentially Knights argues that the Gears of War version of the Unreal engine was withheld by Epic so that Epic products could show up competitors at trade events. For a deeper look at this, the blog runs down the allegations in detail, and concluded by noting that a slew of next-generation titles slated to use the Unreal Engine have been delayed several times. This includes Stranglehold, BioShock, Lost Odyssey, Mass Effect, Rainbow Six: Vegas, Turok, Frame City Killer, Fatal Inertia and Brothers in Arms: Hell's Highway ... a somewhat persuasive list, when it's all laid out in front of you. "

Certainly, delayed games do not necessarily imply that Epic is doing anything inappropriate but I found it interesting none the less; the list could represent a lack of understanding on how difficult it would be to create a next-generation game, that the Unreal Engine is more complicated than expected, or (hypothetically) that these companies were not given the timely updates that they were promised.

One comment that I saw which was fairly likely is that Epic diverted resources from the development of the engine to Gears of War when the game needed enhanced performance; many of these changes were probably dirty hacks which could not be added to the basecode but emulated many of the features that were delayed by the shift in resources.