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Forums - Sony - Killzone 2 pics

libellule said:
Bitmap Frogs said:
libellule said:
Bitmap Frogs said:
Munkeh111 said:
The game does look beautiful

 

4 years in the oven and 40 million dollars tech budget... we won't see any FPS with these production values for the rest of the generation.

 

 ==> most of the budget and time was spend in "understanding the PS3"

KZ3 will be a lot quicker and cheaper to make, and maybe, a lot more impressive.

Also, Too Human was not a "10 years conceptual paper project", they really wanted to release it many years earlier.

 

Finally, where does ur VGC name come from ?

If I say, Bull Brothers, I m a winner or a loser ?

 

Bull Brothers?sec, googling... woah, gravvy maker? I like hot food...

Bitmap Brothers + Bullfrog Productions

I m a winner !!!!!!!!!!!  lol

 

Ah lol now I got it. I'm dizzy from a severe cold =D

edit: I'm sure they wanted it out of the door earlier but without a publishing deal I don't think they actually built more than the tech demos needed to pitch the project...





Current-gen game collection uploaded on the profile, full of win and good games; also most of my PC games. Lucasfilm Games/LucasArts 1982-2008 (Requiescat In Pace).

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Bitmap Frogs said:
JiaJia said:
umm ...no. Too Human actually existed for the Ps1 ... YES playstation ONE ... dont believe me youtube it. You'll see it in action ...

 

A tech demo does not make a game =/

 

Indeed.

Btw, KZ2 will have been in development just over 3 years by the time it's released.  The trailer from E305 was a CGI target render, and the actual game looks quite dissimilar in many ways (like the look of the ISA, etc.).  They didn't actually start working on the game until later that year, and didn't focus on the title fully until after Killzone: Liberation was released at the end of 2006.



makingmusic476 said:

 

Indeed.

Btw, KZ2 will have been in development just over 3 years by the time it's released.  The trailer from E305 was a CGI target render, and the actual game looks quite dissimilar in many ways (like the look of the ISA, etc.).  They didn't actually start working on the game until later that year, and didn't focus on the title fully until after Killzone: Liberation was released at the end of 2006.

 

So... What? You're saying Sony wanted that CGI video because they were desperate for something, anything, to show?



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