Hello
I have spent some time analyzing some details that have been recently announced by Microsoft Game Studios in relation to game development and I must say, I am pleased with what has been taking place. In a nutshell, MS has been doing some due diligence and has slowly amassed a team of extremely talented individuals to further their gaming division. Unlike Sony and Nintendo, MS doesn’t have many first party studios but I have made an assumption as to why.
Looking at MGS as a whole, I feel that they are gearing more towards a virtual company then a vertical one. This means that instead of going the acquisition route and acquiring big name firms they have instead hired in talented staff that all work under MS Game Studios. I feel that moving forward this organization structure will be a huge benefit due to cross-functional game development across the various IP’s that are in development. Take Halo Chronicles for example. You have the Bungie Team, Peter Jackson, Ryan Payton (MGS4), Corrine Yu (Gearbox) and Kenneth Scott (ID) all heading up its various development tasks. I feel that this is a much better method of game development and doing business in general. Why spend millions and at times billions of dollars acquiring a third party firm when you can simply bring in the talent that has been behind huge games.
This is what I feel MS advantage is, a team based structure. We will always see the Rare and Lionhead games, but as a “hardcore” gamer, I cannot see anything that excites me more then something like this.
Many people have talked about 2009 and how it will finally be Sony’s year (I do not consider 2008 to be there year, sales and games wise) but I beg to differ. I think we will see something amazing from MS come 2009. With a huge list of probable and exclusive games already coming, I anticipate something a lot bigger in production.
Take Care and happy gaming.
Fan
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