selnor said:
czecherychestnut said:
Anyone saying there are loosing money again ??
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His guy called microsoft said that microsoft was still losing money on their entertainment division. http://www.microsoft.com/msft/earnings/FY08/earn_rel_q4_08.mspx#Channel And yes whilst the division includes more than just the Xbox related businesses, looking at the other included products, most would be profitable in their own right, particularly with Windows Mobile products booming in recent months. So whilst its great that Xbox live sales have increased, can you really say its enough to counter the big price cuts? And note Microsoft only mention revenue increases, no mention of profit, although that just might be due to the difficulty in calculating profit over a small time window. And lastly how much profit would they make on live titles. $US2 per title, maybe $US3? So even if they sell 10 million titles a month, thats chump change profit in a division with a revenue of billions.
Please don't get the impression I'm flaming the Xbox, I'm happy that live sales are bubbling along nicely, and the extra profit (assumingly) is certainly handy for microsoft, but lets be realistic here. No increase in Xbox live game sales will suddenly generate any significant amount of revenue/profit for the company, so using this to say otherwise is a little silly. And any profit increase made by increased xbox live sales will be dwarfed by the reduced profit (or increased loss, we don't know) due to the price cut. .
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There is no evidence to say that the price cut puts M$ in the red with their skus. All 3 Skus are privvy to the new hardware overhaul, which significantly cuts costs of production. I would say they are either even or in the black. This price cut was planned, not forced. The 360 is nearly 3 years old and is in line with price cuts of the PS2. You cant tell me that Sony needed to price cut the PS2 3 years in. It was a planned decision of which they would only do for profit. |
The price cut was not forced? Lol. And stop comparing the PS2 to the 360. Its not the same at all. Sony never HAD to make as many revisions as the Xbox has had to because of reliability. They aren't in the black, these price drops were necessary because they were losing everywhere in the world.
They weren't in the black last quarter, so these price cuts WW without any major first party sales would definitely put them in the red regardless of hardware revisions. This holiday season with Gears 2 I would say they could make it in to the black depending on sales, but right now I would have to say they are in the red.
Sure they are selling more than last year, but buying exclusivity of games like RockBand 2 and paying Square to release Star Ocean exclusively and bring FFXIII over to the 360 all costs money. Microsoft's "we're in it to win it" mentality is almost foreshadowing losses in order to stay competitive. From my point of view its fine, they NEED to take losses or Sony will just bulldoze them, much like they have been doing all year up until this point.
The Xbox360 still uses the 65/65 chipset (same revisions as the most recent PS3 model) and takes extra precaution to maintain a exceptable failure rate right (have to maintain higher heat reduction precautions)? So how can they go from selling a $279 Arcade (15%total sales) $349 Premium (60%) and an Elite $449 (25%) to $199 Arcade(40%) $299 Premium(35%) $349 Elite (25%).
Not only are they selling more of the MUCH cheaper model (which I would be absolutely amazed if they made money on) but they are selling less of the high end model which cost $50 less. The PS2 could reduce in price because they were selling so many of them. The more you sell, the more factories will be willing to invest in your machine and the development process, the cheaper your cost become. The 360 isn't selling that much more than last year. Its costs aren't dropping that quickly, and they are in the red still, bottom line.