Pristine20 said:
Alby_da_Wolf said:
@sieanr: I agree, a ten year plan doesn't exclude that PS3 will be the main console for a shorter period and will end its life as the low end model, just like PS2 is doing. And in 4 to 5 years, due to HW progress and cost reduction, all three Sony, MS and Nintendo will be able to produce consoles 4 times as powerful as their current ones (Nintendo even more) at a cost lower than the current, and much lower than current gen launch prices, obviously a 4x computing power increase isn't as radical as PS2->PS3, but more than enough. Full BC will be easy and cheap too, if all will stick with evolutions of their current architectures, and Sony will be able to give PS2 BC too with very little costs, by then.
Edit:
@Pristine20: I think too that granting to 3rd party SW developers a long life for the platform makes wonders to please them.
One thing I'd like to add: BD movies are starting having more affordable prices, this is another help, maybe getting smaller as BD players get cheaper, but stil a help.
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You're still talking power for new consoles?
You're right, by sticking to the ps3 despite it's slow start, sony proves to 3rd parties that they can have faith in them. Launching ps4 early would only make ps4 = dreamcast.
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Power? Yes, but very relatively: Nintendo did Wii more than twice as powerful as GC, not a big jump, just enough to show at least a bit of improvement in graphics and, much more important, to support new functionalities. While this gen Sony and MS chose to do a very big jump in performance, this led to price problems for Sony and reliability ones for MS. Next gen a 4x performance increase wouldn't be such radical, following Moore's law you can expect in 4 years SINCE NOW (not since launch, obviously, that would take to almost the same launch price, unacceptable, especially for Sony) HW 4x as powerful to cost less than the current one NOW and consume less power, so neither Sony, nor MS will risk repeating the same errors: if compared to the jump from PS2 to PS3, a 4x power increase keeping the same architecture (both Cell and Xenon are modular and scalable multicore architectures, so sticking to them should be a good choice, especially after having spent an awful lot of money to develop them) is very conservative (this way Sony, for example, could launch at $300 a feature-rich model losing little or nothing at all on HW).
More power is needed to support new functionalities, more important than graphics, while at least keeping the same graphics quality, as worse graphics than previous gen wouldn't be accepted. But while for "Wii style gamers" (let's not call them casual, it's more complex than this) the current PS3 and XB360 graphics quality should be more than enough, MS and Sony cannot risk losing their current user base, so a reasonable, not mad and excessive, power increase is still necessary. More computing power, besides, is not to be used exclusively for graphics, you can use it for better AI, more accurate physics engines, the ability to have more computer controlled characters simultaneously, more object to interact with, etc.
I agree that more power just to show it is now a dead fashion from the past, next time Sony and MS must show they have a deeper approach and can use power for at least the same things Nintendo uses it for, but much better if they can invent something new and original too. But never again a power increase such to force outlandishly high prices and worse still losing money, that's for sure.
Edit: as I wrote before, I'll repeat it, the 4-5yrs from now PS4 launch doesn't deny the 10yrs plan, PS3 will have 3-4 years of life as lower end model, perhaps even 5 years if it will manage to resist on the market 11 years, and I think that a console with lots of games and BD player built-in, once priced under $130, like it will be in its later years, could really become an evergreen, just like PS2 did.