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Forums - Gaming Discussion - Interesting article about 'XBox 720'.

perpride said:
Let's hope this one supports full HD out of the box.

Thats pretty much obvious. The question is 1080P @ 30 or 60 FPS.

 



Tease.

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Squilliam said:
Noobie said:
Squilliam said:
To be honest, im more inclined to think that if they are going Larrabee they will finalise their specification with the "tick" phase of Larrabee so they get the next generation updated version.

Developers would be using the previous version of Larrabee to make their games but it seems to make more sense to pick up the 2nd generation Larrabee as it is released in the same year the Xbox 720 is expected to arrive. It shouldn't be too hard to design it around Larrabee 1 and then when Larrabee 2 becomes available slot that into the system instead.

If Intel design Larrabee 2 alongside with Larrabee 1 then how are they going to implement the feedback of the industry..? They already have the massive failure of itanium where they tried to dictate the industry and if they move along those lines in GPU front also then i believe they r going to face another epic failure...

so they should only design Larrabee 2 atleast 6 months after the launch of Larrabee 1 and which will be a little too late for MS to incorporate Larrabee 2 in their next XBOX... so MS has only chance of incorporating Larrabee 1 in their next XBOX... and i think it will be a bit foolish on MS part to go with the first generation of larrabee...

 

How are they going to implement feedback if the Xbox 720 isn't released until around the same time the next version is due out?  The moment larrabee is announced to be part of the Xbox 720 - privately/publicly behind NDAs the development companies will start to take the design seriously. Furthermore the whole point of getting the design into a console - even below cost its to ensure its success. For example the Cell processor would have been nothing without the PS3.

It depends on when they can get the design out the door and what problems they have in implementing it. Larrabee is slated to sample in 2009, end of 2009? Im not sure. Until they get samples theres nothing they can do with the design. So the minimum release date for a Larrabee console is late 2011 I think, since thats a whole tick/tock cycle they could stretch and get a Larrabee 2 as the whole arcitecture is designed to scale from one level to another while maintaining the same software layer. Much like CPUS.

 

are you in a management... sorry don't mean to offend you but thats the one and the only thought that came into my mind..

 



Squilliam said:
perpride said:
Let's hope this one supports full HD out of the box.

Thats pretty much obvious. The question is 1080P @ 30 or 60 FPS.

 

 

 

There will probably be an even higher resolution beyond 1080 by then.  1280 or 1680 or something.  Who knows?  I wouldn't doubt if 1680 at 60 frames per second becomes a standard or goal.

Nintendo should be all the way up to 720 by then...



JaggedSac said:
What is most interesting is the proprietary optic disc format.

 

 Agreed, M$ know they have lost agaisnt blue-ray so now they can shift their focus into creating a disc purely for gaming.

HDVD was a massive faliure, I expect big things here.



ironmanDX said:
JaggedSac said:
What is most interesting is the proprietary optic disc format.

 

 Agreed, M$ know they have lost agaisnt blue-ray so now they can shift their focus into creating a disc purely for gaming.

HDVD was a massive faliure, I expect big things here.

 

Well, MS could simply advance the technology used to make HD-DVD and incorporate that as their new media format.  Make a neo-HD-DVD that holds 100 gigabytes.  The problem then becomes the reader because, physically, a disk drive can only spin so fast.  They might need to come up with a new laser technolgy, too.

Personally, I have doubts that even Sony will stick with Blu-Ray next time as they've used different formats for every single one of their systems--and again, Kojima already stated that he'd pushed Blu-Ray's limits.  Since Blu-Ray isn't going to replace DVD's, it's shelf-life may only last as "the new laserdisc" and it may not be destined to last the way VHS or DVD did and is, respectively.



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Noobie said:

are you in a management... sorry don't mean to offend you but thats the one and the only thought that came into my mind..

 

Hahaha! What makes you think that? Seriously im interested in your reasoning.

Btw, I am not in management, nor am I connected with the games industry in any way.

 



Tease.

perpride said:
Let's hope this one supports full HD out of the box.

 

Full HD is just a sales pitch. Barely any games render at that resolution.

Also, HD-DVD on the xbox 720 would be great lulz.





Current-gen game collection uploaded on the profile, full of win and good games; also most of my PC games. Lucasfilm Games/LucasArts 1982-2008 (Requiescat In Pace).

Squilliam said:
perpride said:
Let's hope this one supports full HD out of the box.

Thats pretty much obvious. The question is 1080P @ 30 or 60 FPS.

Three years from now and a long way from this generation's beginnings already, you better hope 60FPS is the standard.

Tell me Squilliam.  Do you believe that the next set of consoles will follow tradition and be expensive whilst maintaining a power advantage over the best PC's (for a month or two) of the day?  Or do you think they will go the Wii route and minimise power to minimise price?

 



starcraft - Playing Games = FUN, Talking about Games = SERIOUS

That would be kind of funky using a proprietary disc format.
With those hard drive sizes, games could be distributed digitally :O !!!!!
Well, for the 200GB atleast.



http://www.youtube.com/watch?v=iyLhpUPNPIs

360 IS OPERATIONAL AFTER 37 DAYS!

starcraft said:
Squilliam said:
perpride said:
Let's hope this one supports full HD out of the box.

Thats pretty much obvious. The question is 1080P @ 30 or 60 FPS.

Three years from now and a long way from this generation's beginnings already, you better hope 60FPS is the standard.

Tell me Squilliam.  Do you believe that the next set of consoles will follow tradition and be expensive whilst maintaining a power advantage over the best PC's (for a month or two) of the day?  Or do you think they will go the Wii route and minimise power to minimise price?

 

I think that the next generation hardware will be defined by 'how' it is intended to be used.

For the next generation of consoles I predict will be a continuation of the a mainstream interface ideal which was championed by the Wii. But they will take the whole idea to the next level and they will use the new interface to leverage their multimedia capabilities as well. For this they will move beyond the Wiis movement and pointer interface and they will likely incorporate a pair of cameras/with microphones to allow the console to read both movement and 3d gestures, facial expression and respond to verbal commands, furthermore its likely they will all be investigating full 3d stereoscopy or virtual reality as a possibility for the next generation. The main issue is to capture the publics imagination like the Wii has done whilst taking the whole interface between consumer and console to the next level.

On the multimedia side they will likely carry the torch further by attempting to make the console into even more a digital hub than before. Therefore functions such as digital TV recording, direct download of tvs/games/movies,  will be all included and taken a step beyond the current capabilities. I believe that they will try to integrate this functionality within as many devices as possible. As the interface technologies can be leveraged by other consumer electronics devices such as Cable tv/Satelite decoders and TVs especially I would consider it a distinct possibility that the Xbox 360 or 720 might soon find its way into a cable box near you. If you consider how you "talk" to your TV with a remote, wouldn't an open hand approach be even better if you could just talk or gesture at your tv to change the channel? They will still use an SKU system which allows different functionality at different price levels and I wouldn't be surprised if the top Xbox 720 SKU has Windows 7 installed on release.

The ideal console would likely try to be as simple as possible from the beginning. The Xbox 360 has a chipset, GPU, ED Ram, CPU, 8 ram chips and a few other assorted chips. I would expect them to attempt to reduce that complexity as much as possible and a single multi-chip module sounds just about perfect to fit this criteria. If they can incorporate the GPU with fast cache (ED ram/equivelent), CPU and fewer ram chips into the design they would vastly simplify the layout/power regulation equipment on the motherboard. Furthermore a design like Larrabee would take the unified Ram concept further by giving developers one pool of resources to allocate as they see fit. Lastly they would likely choose a design which was easy to develop for so the games can get up to speed relatively quickly with a lineage going forward so the console can maintain a consistance architecture from generation to generation. X86 is an example of an architecture which has been maintained for over 20 years.

In terms of performance I would expect they would go for a realistic target of between 100-150w TDP for the console at launch rather than the current generation which had 200w consoles on release and thats too much IMO. So the generational differences will be somewhere between the Wii and the Xbox 360 is compared to the last generation. This is dictated more by the interface requirements than anything else. Voice recognition/Motion capture via optics would require a lot of CPU cycles. So to answer your question, they won't be as powerful as the high end PCs of the day but they won't have to be as the consoles will dictate the games which can be played on those high end PCs anyway. So we're looking at consoles which will be 3-4x more powerful than the top of this current generation.

 



Tease.