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Forums - Sony - PSP-3000

because i see no point in releasing it if you didn't want to become the first choice over your competition


I think there is a difference between want and expect. Of course you WANT to be number one. But you can still be a success with being number 2. On the other hand if you look at the features the PSP is so much more advanced than the Ds that I too think that they expected a bigger success from it. But almost 40m sales are not so bad so I think its definitely no failure either.



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DOATS1 said:
the psp can be seen as a success but it obviously failed somewhere, because it's getting thrashed by the competition. it's pretty obvious that sony wanted to beat the ds, because i see no point in releasing it if you didn't want to become the first choice over your competition, so they failed in my opinion. very respectable sales though.

 

This makes no sense. Let's say I want to start up a new car company, I estimate that I can sell 300,000 a year, and make a profit of $1000 each.

That's $300 million profit. I would say I was successful, but by your definition, I am a failure because Toyota and GM each sold 9.3 million cars last year.



I proudly acquired a 2000 last week. Since then I have about 5 games ordered for it. Love the beast!



What it looks like is that Sony is implementing the PSP into their living room media hub strategy.

The PSP is kind of an odd gaming platform in that it is fairly unfocused as a gaming device.

A portion of people are primarily buying them to play PSP platform games (bought at retail), while a lot of others are just fooling around with the hardware itself through hacks (pirated softs) and to a tinier extent, home brew soft. What 99.99% of all users who say they're interested in the PSP for the homebrew community are really saying is that they just want to buy the hardware and get the games for nothing (just like the R4 user base).

What started to spark my interest in the platform was not necessarily the library of games available, which by any measure has been less than spectacular, but the connectivity functions with the PS3 platform.

Being able to purchase PSP softs on the PSN with the PS3 and then synch and upload to the PSP is a very nice capability. Being able to access all your media stored on a PS3 remotely makes it almost unlimited as a portable media device (barring the limited battery life). It's a good link to your personal living room entertainment not previously made available in a gaming device.

That's where the expansion lies, in the media and the platform that gives the user access, not necessarily in game cartridges and discs, which may well be obsolete in the next generation of handheld gaming devices. See game distro for the iPod/iPhone as the future distro system for PSP games as well, even if portable game media continues to be sold to appease retailers and the increasingly shrinking non-connected user.



Considering how flawed the PSP was in it's early life, I'm amazed that it did so well.

-UMD movies flopped.
-Lack of compelling titles.
-Constant improvements needed.



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I think the PSP has already been great success for Sony, things can only get better. The problem is the stuff they implemented was a little ahead of it's time...the market has grown into the PSP now and it's sales are reflecting that. Where as the DS had appeal right away, not only because it's a Nintendo handheld, but because none of the technology was that daunting.



"The only dependable thing about the future is the uncertainty." - Amarant Coral