shio said: A real gamer would put PC games in there. |
Exactly
World of WarCraft
Crysis
Company of Heroes
World in Conflict
Supreme Commander (yes there was a 360 version but sorry, no offense, but console RTSs suck even worse than console FPS)
Universe at War (not AAA but at least AA quality, oh and yet again a crappy 360 version but that can be ignored, it's sort of like saying StarCraft was multiplatform cause there was a N64 version)
Star Wars: Empire at War
Battlefield 2
Dawn of War
Enemy Territory: Quake Wars
Medieval II: Total War
WarCraft 3 (if you want to stretch and count that as in this generation)
Age of Conan: Hyborian Adventures
Sins of a Solar Empire
Galactic Civilizations II
Europa Universalis III
Sam & Max Seasons One and Two
The Witcher
Doom 3 if you want to stretch and count that in this gen.
Two Worlds
Possible Future AAA and AA titles this generation:
Demigod
Crysis: Warhead
Legendary
Spore
StarCraft II
Diablo III
Doom 4
Warhammer Online
Empire: Total War
And keep in mind these are just the ones that I know off the top of my head. Just because you don't know the AAA PC titles doesn't mean they don't exist, the only difference between consoles and PCs is that most AAA console games are ridiculously overhyped and heavily advertised with companies putting millions into the advertisements of them.
The PC definitely has tons of AAA titles and good ones come out every year and we have more to come, the list is a lot longer than what I put and that is just this generation too. And unlike with consoles I can actually play all of my old games on this current generations PCs so my overall game library is much larger without having to have multiple consoles around (I know consoles have backwards compatibility but it's not 100% with all old things).
I personally believe the quality of PC titles is ridiculously higher than on consoles because unlike on consoles where you can make some total piece of crap game and still get a significant ammount of sales in some cases or make a medicore game and make a lot of sales, on the PC the only way to survive is by making a truely high quality game, which is why companies like Blizzard can stay PC only and be one of the most profitible game companies out there, it's because their games are such high quality that they can manage very high sales, with most of their games having sold over 10 million copies each and holding records for fastest selling PC games.
Many companies complain about their games not selling as well on the PC as on the consoles but it's because when you try to sell a game to the gamers that actually know whats going on and don't just fall for advertising (ok, I'm generalising here, some of you console guys actually are pretty smart in the gaming world and can recognize overhyped advertising crap), but PC gamers don't buy crap console ports, it's not because PC games don't sell as well it's just we only buy the best and we have a larger selection of the best.