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Forums - Gaming - Would you like motion sensing to become 'the standard' next generation?

Entroper said:

Some way of improving the sensor bar, maybe putting sensors at each corner of your screen, or a way to calibrate for different-sized TVs. The sensor bar is what allows pointer functionality, but its weakness is that it doesn't know how big your TV is.


I keep hearing this, but most people say it works perfectly. Do they have the lucky TV size, or is there something more to it?



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dunno... But to me it works perfect on both: 72 cm and 84 cm.



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I expect the technology will become far more mature in the next few years:

  • A new Wireless technology will be choosen which allows for more wireless devices connected at a time, with more bandwith so more data can be trasmitted more often
  • Advanced algorithms will be used (which will be developed on the Wii) to detect motion earlier and to eliminate incorrect detections
  • The form factor will change as it will no longer be (as) important to make people recongize the device as a 'remote'
  • Buttons will be added and/or improved upon (analogue buttons, hidden-click buttons)
  • The sensor bar will be removed as newer technology will make it un-necessary; essentially, a digital camera inside the wiimote will allow the TVs position to be determined through image processing.

Each company may attempt to include different technologies into their design; for example one may attempt to produce a slightly large Wiimote with a multi-touch LCD pannel built into it.

Essentially, I expect it to improve dramatically and be implemented in every system with each manufacturer having their own take on the experience. I wouldn't be surprised if Microsoft attempted to make a more complicated version (lots of buttons), while Sony attempted to include newer technology (multi-touch display, also making it a remote control), and Nintendo attempting to refine the design and make it more user friendly.



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Wiimote pointer feels more accurate on medium sized TVs. With smaller TVs, you're pointing off screen to get the pointer to move where you need it to, and with very large tvs (projectors and such) your pointing halfway to the edge of the screen, but the pointer is all the way at the edge.

The way the wiimote works with the sensor bar is it tracks the led lights in the sensor bar. They didn't use 4 sensors at the corners of the screen because on larger TVs the remote could lose 1 or 2 of the LED points. This could be fixed by using a fish eye lense on the end of the wiimote so that it tracks a much wider angle of view. It would require quite a programming trick.

On topic, I very much think that waggle has become the new standard, just as D-pads, rumble, and analog sticks before it.

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With these results, I've determined that I suck at long term predictions, and will not long term predict anything ever again. Thus spaketh Crono.

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HappySqurriel said:

I expect the technology will become far more mature in the next few years:

  • A new Wireless technology will be choosen which allows for more wireless devices connected at a time, with more bandwith so more data can be trasmitted more often.

 I just see BlueTooth being upgraded and used. Unless all wireless signals move to wireless A or Draft-N.



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I think there's to much latency in establishing the connection for Wireless A or Draft-N in a controller. Plus, to keep the latency down the connection would have to be maintained even when no wireless events were occurring, and would drain the battery like crazy.

Or am I just jerking off here?



Witty signature here...

Wii: 14 million by January  I sold myself short

360: 13 million by January I sold microsoft short, but not as bad as Nintendo.

PS3: 6 million by January. If it approaches 8 mil i'll eat crow  Mnn Crow is yummy.

With these results, I've determined that I suck at long term predictions, and will not long term predict anything ever again. Thus spaketh Crono.

As long as MS and Sony keep a traditional-feeling controller so I can play normal, non-waggle games, I'm all for including motion sensitivity in all consoles.

It's loads of fun in some games and a waste of space in others.




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Crono said:
Wiimote pointer feels more accurate on medium sized TVs. With smaller TVs, you're pointing off screen to get the pointer to move where you need it to, and with very large tvs (projectors and such) your pointing halfway to the edge of the screen, but the pointer is all the way at the edge.

The way the wiimote works with the sensor bar is it tracks the led lights in the sensor bar. They didn't use 4 sensors at the corners of the screen because on larger TVs the remote could lose 1 or 2 of the LED points. This could be fixed by using a fish eye lense on the end of the wiimote so that it tracks a much wider angle of view. It would require quite a programming trick.

 actually, there is a fairly simple hardware fix for the left to right problem (can't fix vertical difference) What you have to do is create your own sensor bar with stronger IRLED and make the width adjustable. For a larger TV, the width between the IRLED would have to be greater. The only thing, is you would also have to stand slightly farther away from the screen to make sure the remote picked it up properly. (basically faking that you havea  smaller TV) So basically if you use the standard sensor bar at 6ft on a 32" widescreen tv, then you would use a slightly wider sensor bar at 10ft on a 50" widescreen tv and get the same affect.




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No, you're right Crono, 802.11x is overkill for a game controller.  You explained the TV size thing pretty well, too.  People with big 50" projections are really complaining, those with 30" TVs are just fine.

Interestingly, the size issue can be fixed by having the game calibrate itself.  The game can ask you to point at each corner of your TV and press A, and then it knows how big your TV is and can adjust its aiming code accordingly.  I think at least one game does this, but unfortunately most don't.  That's why I think a hardware solution (or at least including calibration in the API) is important to fix this problem.  People are going to have bigger TVs on average in a few years.