(Taken from Neogaf)
At GC in Leipzig, the PC Gaming Alliance releases its "Horizons" report
- PC gaming was a $10.7 billion industry in 2007
- Previous reports show that $8.3 billion comes from non-casual games
- Therefore, casual games is a $2.4 billion market
- Only 30% of sales come from retail
- $2 billion from digital distribution (Steam, D2D, etc.)
- $4.8 billion from online gaming (WoW, other MMOs) - previous evidence shows WoW at $1.1 billion.
“Our analysis clearly shows incredible growth in online PC gaming, proof that this industry is far stronger than anyone has reported,” said Stude. “Today’s consumers shop where they live - online.”
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A total of $2 billions in Digital Distribution is HUGE. If the average game is sold at $30, then it means that over 65 millions PC games were sold online but not accounted for.












