Just got this and after a spell playing I've come to the conclusion the Trophy assignment is a little... odd. Particularly when compared to Super Stardust or Uncharted.
The main thing is that many of the bronze trophies seem to be attached to fairly tough additional elements - most the attainment of all seed pods in a level, while actually finishing levels by getting the main goal gets you nothing for a long time (until you get one from each level or all so far as I can see).
I was wondering whether others also felt what they'd picked to earn the tophies seemed a little 'off'?
I also think the game could benefit from a timed/untimed mode as it would be fun to simply have plenty of time to explore, etc. without a constant countdown going on - again what do others think?
The game is very good overall and def worth the cost IMHO but I was surprised at these two elements.
Try to be reasonable... its easier than you think...







