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Forums - Microsoft - Preview of 360 version of Champions Online

http://xbox360.ign.com/articles/896/896636p1.html

Looks like the controls will be alright with the 360 controller.  I enjoyed City of Heroes and will probably give this game a try.

"The customization promised is exciting, given that Champions Online is following up on the character customization we saw in City of Heroes. Customization of powers is in the works, and players can also customize their character's stance and moving animations as well as set facial animations.

The controls were quick to learn, and with developers pointing out the "shticks" and boosts, the game was easy to play. Skills clusters are assigned to the game controller's face buttons and swapped out using the right bumper. At the hands-on demo, we hardly had to swap out any. I surmise that, as skills scale, this will remain a constant but it may prove awkward if more than two clusters of skills are required.

This is an early slice of the game, and we were not shown much of the game interface nor anything else besides the quick action combat, pre-built characters and the humor in the game in the design of Snake Gulch. Champions Online will debut on both the PC and the Xbox360 in spring of 2009. If the action-combat scales up and down without adding too much complexity to the game controls, Cryptic has another winner on their hands."



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Looks pretty cool! Thanks Mr Jagged.

Just not to my personal taste thats all...



Tease.