So what do you think about ^? End War is going to be a great voice-activated game. HAWX will sell because it is based on more real world interpretations instead of the Ace Combat locales, ie Yukobatania, Osea, etc.
So what do you think about ^? End War is going to be a great voice-activated game. HAWX will sell because it is based on more real world interpretations instead of the Ace Combat locales, ie Yukobatania, Osea, etc.
Realism doesn't necessarily make a game better. Have and insane amount of ammo for example, can be alot more enjoyable than having to conserve it.
Voice activated? I'm interested; anyway, Clancy games seem to often do well.
flames_of - "I think you're confusing Bush with Chuck Norris."
Wii: 80-85 Million end of 2009 (1.1.09)
If I was a betting man I'd predict at minimum 1 million in sales on the 360. Mainly because every single Tom Clancy game on the 360 has sold a minimum of a million copies.
http://vgchartz.com/worldtotals.php?name=tom+clancy&console=X360&publisher=&sort=Total
This game attracts me and I havn't even played it yet and I don't get that feeling easily. RTS and the voice response thingy are very attractive to me. I seen the long version of the commercial/trailer on TV just now (had to trade this) and it looked nice, but I don't believe i saw one second of gameplay or anything that the gameplay will be like or look like. However the concept of an RTS that has emphisis on some new voice gameplay system just appeals a lot to me and could just imagine how the game must play (of course i imagine it working flawlessly). But ya...also that it's Tom Clancy I didn't even mention because that's not the biggest factor. However it does add to my attraction, so far as video games go (so far) I see the Tom Clancy stamp a definate plus. I like those games and I like his books! :)
Global Lifetime for 360 2,245,000 copies sold.
Its hard to say!
Personally I hope both games sell 1,500,000 copies combined minimum PS/360 and pay for more developers to be hired and more games made in the future.
Tease.
It was a cool idea, but based on the demo i played it was far from a great game. I would expect lower then expected sales and scores, but enough sales to meet the costs of the game and a better thought out game next time.
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