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Forums - Sony - Rumour: Wii-mote like controller for the PS2

WiiGirl76 said:

Ha ha ha what a joke! What those dumbasses better should do at Sony is making a PS2 console which brings every PS2 game without standard progressive scan option, automatically into progressive scan, instead of those f**ked up graphics on a LCD TV :(

@Mike, you don't buy a WII but you do buy this PS2 for it's stolen controls?


A bit harsh when refering to Sony.

Well, yeah. When Sony does it, its cool. When they add motion controls, it is no longer gimmicky. If they do not add rumble, it is because it is last-gen technology- though they 'changed' their minds about it (Immersion settlement).



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@MikeB: I'm talking about the PS2, NOT the PS3... You honestly don't think I like spending over 600 Euro's for an import console only for an upscale for PS2 games?! Nice try! No one told me that PS2 games would look like sh*t on a LCD TV and you would say that at least a KH2 and FFXII would have a progressive scan option, but no....

@DonWII I'm not harsh, that's my true and personal opinion and feeling when I plug in a KH2 in the PS2 and see it on screen.



This profile is no longer in use, see my other profile *~Onna76~*

omgwtfbbq said:
MikeB said:
@ DonWii

I doubt 3rd party developers will actually be developing for it, unless they expect a huge amount of people to be buying it. It is more like a peripheral, and those rarely ever work.


Rumble was added to the Playstation later on as well. And what about Guitar hero, they came with Guitars. I think if a good game would be bundled with such a controller next to be available as a a periphera for the already existing huge install base there's quite a bit of potential.
rumble was added to the PS pretty early on in its life. The PS2 is essentially on its way out, I can't see this succeeding

 


Why?
Their are still a bunch of games made for the Wii that pass trough to the PS2.

I don't know we had discussed this before. I opened a thread before with a device that haves wii remote controls for PS3 and X360.


 






WiiGirl76 said:
I'm talking about the PS2, NOT the PS3... You honestly don't think I like spending over 600 Euro's for an import console only for an upscale of PS2 games?!

I've got more pleasure from a LCD TV then I will ever will with a PS3 :P


 So funny one month ago you said you will for sure buy a PS3 now you are bashing it again and provocate PS3 fans like you already did on other forums.

You must be really desperate to acting like a child of 12 when you are in real life 30+






One month ago? Are you crazy? That was like 9 months ago, dream on...



This profile is no longer in use, see my other profile *~Onna76~*

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It's an idea, and possibly worth it for Sony to take a shot at this idea. However, as DonWii mentioned mentioned above, peripherals simply don't capture enough of the market for this ever to be more than a niche phenomenon. The reason why the PS2 continues to do well today is largely due to its gigantic installed base of more than 100 million. If new games are released that will only work with a motion-sensing controller, that install base drops down to 0, killing the biggest edge of the PS2.

Here are the groups Sony would need to convince for this to be a success:

* Convince developers to make games using the motion-sensing controls.

* Convince consumers to purchase the motion-sending controller.

* Convince consumers to continue supporting the PS2 even longer into the future with game purchases.

It looks like an attractive idea on paper: hey, why not get all those PS2 owners to upgrade with our new controller, undercutting the Wii's market! Unfortunately, the precedents for this in the gaming industry are not good. Developers rarely support peripherals; why spent a lot of money developing a game only a small portion of your install base can use? That's not a winning proposition. Getting consumers to buy an "upgrade" for their existing systems has also historically been a losing venture. Does anyone else remember Sega's disasters with Sega CD and 32X? How about Nintendo's 64DD? Consumers aren't as stupid as companies like to think they are. In the mid 90s, they could see that it was better to wait for a new Saturn/Playstation/N64 rather than wasting money on junk like the 32X. I think most consumers today are intelligent enough to do the same, investing in a brand-new Wii rather than a slowly dying PS2 with tacked-on motion controls.

Copycats almost never do as well as the original. Every succcessful game spawns imitators, but the sales rarely match that of the innovator. Think of how many copiers there have been of Pokemon, The Sims, and Doom (to name a few off the top of my head). Consumers would know who was imitating who, and I believe that the sales would reflect that.



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End of 2008 totals: Wii 42m, 360 24m, PS3 18.5m (made Jan. 4, 2008)

MikeB said:
@ ALKO

this is the reason because nintendo controllers are the best


I really didn't like the gamepad for the original NES. I also think the PS1, PS2, PS3 controllers with dual analog sticks works really well. IMO of these controllers the Sixaxis version is the best, due to triggers, being wireless and yes for me even the lack of rumble distraction (I know many people seem to love this feature, however I don't).

 basically ps123 pads  born from snes one...

so still nintendo is the base where others build...

on the internet there is a genealogical tree of pads. 

 

http://www.axess.com/twilight/console/

 

look at exchange of ideas between nintendo and sega...and how microsoft used exp on dreamcast for xbox pad...

 then look at sony column...how sad...

 



WiiGirl76 said:
One month ago? Are you crazy? That was like 9 months ago, dream on...

 Maybe Crazy but not a **** liar B***H.






@ ALKO

basically ps123 pads born from snes one...


Why the NES or Snes? There have been gamepads and arcade sticks on the market before Nintendo released their game systems. Such as for example the Coleco vision or Vectrex (featuring an analog stick) from 1982?



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales

Its too late for a Sony PS2 Wand add-on.

For some reason, people are not willing to pay $35 for a wand-controller plus $30-50 for a game. But people are willing to pay $250 for a new wand-enabled console. That's just how the market works.

People are also willing to pay $60-70 for Guitar Hero + guitar-controller. That's just how the market works.