Pristine20 said:
This is a pretty good counterarguement. However, it doesn't explain why the devs have no problem with a black lead when the game is called "True Crime" or "Grand Theft Auto". They could have also used thier imaginary friends as leads in such games no? With that said, I don't think the lead characters are as random as you think. Some granted may be random but the vast majority aren't! You really think all those blond hair, blue eyed JRPG leads came at random?
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With Grand Theft Auto that was Grand Theft Auto 3... but was really like Grand Theft Auto 6. They likely figured they just needed to change it up. I mean otherwise he would of been the main character way back in GTA1.
As for the Japanese. That's just a difference in how the creation process works culturally.
The writer often comes up with the ideas and characters... with some vauge "ideas" of what the characters should look like... and then hand it over to their artists who then come up with the looks almost all themselves based on what the main character's personality traits are and what the artists themselves liek to draw.
While here... in the US. When the character is more set by the creator.
In Japan the "Character Designer" plays a more important role.








