| ItsaMii said: Just remember that cheating in a game is like paying for sex. No matter how good it is you can not brag about it to your friends. |
I don't know about that, I once had a....................... LOL

| ItsaMii said: Just remember that cheating in a game is like paying for sex. No matter how good it is you can not brag about it to your friends. |
I don't know about that, I once had a....................... LOL

ItsaMii said:
No problem. I also would like to apologize if I was rude at any point. I agree that using trainers on a boring or game with no goals is almost ok. If you finished the game why waste 20 hours killing the same enemy for 10000 of the same item to get the ultimate sword in a game? FF7 has some debug room feature where you can skip to any part in the game. I remember wasting more than 10 hours on Kingdom Hearts 2 to get the ultima Weapon and that after beating the secret boss Sephiroth. Even though I have not cheated I felt cheated. Come on Square give me back that 10 hours of life wasted in useless sidequests. I also agree that getting stuck and putting the game on the shelf sucks. So far the only game that I HAD to cheat to beat was True Lies for Snes (so much for a crappy game). |
Yeah that's crazy. I have played through tons of games recently I've played 118 hours of Pokemon trying to get a ful Dex which I'm realizing now is impossible. some of the guys like the gold/siler starters you'll need to get off other games like I think if Fire Red at the very end of the game after playing 50 hours you'll get to choose 1 of the 3 gold/silver starters and you'll have to replay the entire game two more times to get the other two. A friend of mine has played 250 hours and hardly has 200 out of 483 pokemon.
I've beaten Ogre Battle 64 with over a 100 hours too, that was good and fun to beat on my own although Ogre Battle on the GBA was annoying. Not the game itself but the levels, I spent hours leveling up my main character just to find out the game is designed to autmatically make the enemies' teams at your main character's level or one below or above, and the leader is always two above your leader. So if you leveled up your other guys it got easier, if you leveled up just your leader it got harder. How stupid is that? So of course I didn't bother leveling up the leader, what's the point of wasting time leveling him up, just to make the game harder, it really ruined the whole game's balance. I love Zelda's difficulty level it's very comfortable, I could beat them all without question on my own. My last victim to be shelved was Red Steel, that bothered me alot, because I was very good at it, and right at the end the sword fights became impossible, I replayed this scene like 30 times and could barely hit this guy twice. I was just done at that point.
Hardest game though I've ever played: Hacker 2: The Doomsday Papers. It's an old DOS(1986) game thats abandonware now, I played it so many times, You have to beat it in a time limit you have to hack into security, break into a building with a robot and steal papers from a safe(keep in mind there are times you can't even see what you are doing until you actually hack the cameras, it's totally crazy, I only twice got close to the safe. I was young when I got it and just kept playing it and playing it, I can't tell you how many hours, and I found out later, I was never even close to half way through, after you get the papers and escape, you find out you were working for the wrong people and now you have to go back and do it again to put them back all harder this time around. And or course you can't save in the game at all. It burns me to this day.