By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming Discussion - How bad is MGS4 for the image of our hobby?

Fishie said:
konnichiwa said:
Huh, didn't ya had other Kojima and you pictures? Never saw this one before;.


PS: Does Kojima only smile when he is drunk?

 

 Yeah I have more.

 

My wild hair is gone BTW, dont think you have seen me yet with short hair.

 

I really never have paid that much of attention to your hair but more to you are athletic body so I probably will not notice it.






Around the Network

@Fishie:
O/T but for some reason you remind me of Paulie Shore in that pic



Proud Sony Rear Admiral

DTG - Just a thought on the end of "children's fantasy tale" setting. Videogames were never thought of as toys for children, not until much later on, when Disney entered the market with its software in the SNES/ Genesis days. The fantasy fiction setting is the proper name you are looking to refer to, and actually tends to draw in the older crowds, the ones who know lines from Lord of the Rings like they do their home address. Most of the younger kids like games intended for them, and when they want to show off how cool they are, will play FPS games that their parents' probably shouldn't let them play. That crosses the border of your argument, into the violent gaming. The only negative side in our industry, in the public's eyes, is the violence in gaming. You won't see protestes about Final Fantasy or Zelda the way you do about Manhunt and GTA. Gaming is not considered, nor was considered "kiddie", a term ironically coined by Sony to try to put down the Nintendo systems and games. However, it is considered immature and "teen-like" due to the violent content, something that Sony helped to stoke the coals on.



 

DTG said:
No, Kojima's games are the saving grace of a hobby that has been consistently degraded as childish and senselessly violent.

Kojima's games actually deal with adult issues and the in game violence (which is only optional) is always done so with reason. Themes of identity, free will, manipulation, memes and many others paint a distinctively adult, mature and inellectual picture over an otherwise unsanitized industry ridden with senseless violence and childrens fantasy tale settings.

 

Um... no.

Maybe I played different Metal Gear Solid games than you, but all I took from them was a bunch of over-the-top in-jokes and fourth wall breaking. When I think of identity and free will, I think of Descartes - or, if you need a parallel in entertainment, Philip K. Dick or Frank Herbert - and not a video game about a super-spy fighting bisexual vampires and other villains with ridiculous powers.

In reality, video games have yet to see the medium's "Citizen Kane," or, the game that makes people take games seriously as an artistic medium. Planescape: Torment came close, but was ignored by everybody but reviewers, and we've only had a few good attempts since.

If anything, Kojima's games - or, more precisely, his fans - only serve to further the stereotype of the uncultured gamer who thinks that, well, games about super-spies fighting ridiculous villains are on the level of great literature or film. If you want something along those lines, go play a Chris Avellone game and call me back in the morning.



"'Casual games' are something the 'Game Industry' invented to explain away the Wii success instead of actually listening or looking at what Nintendo did. There is no 'casual strategy' from Nintendo. 'Accessible strategy', yes, but ‘casual gamers’ is just the 'Game Industry''s polite way of saying what they feel: 'retarded gamers'."

 -Sean Malstrom

 

 

MGS 4 is a double edge sword. It is not a "game" in terms of the word. With MGS4 Kojima created an interactive movie.

Is it good for the hobby? No! While I love the MGS series if any other game gets released and is as cutscene heavy as MGS4 I will not play it. The only reason most people continue to play MGS4 is cause all lose ends in the story are tied up. If you played the first 3 MGS or 2 MG NES games you feel compelled to see how the story is going to end.

It would be difficult to sit through a cutscene heavy game that no one is familiar with. You would not be as interested to see the entire story.

So, no. No way games like MGS4 are great for the hobby of gaming.



Now Playing: Crysis 2

Last Finished: BulletStorm

Online IDs: PSN: computermaximus, XBL: computermaximus

Around the Network
bardicverse said:
DTG - Just a thought on the end of "children's fantasy tale" setting. Videogames were never thought of as toys for children, not until much later on, when Disney entered the market with its software in the SNES/ Genesis days. The fantasy fiction setting is the proper name you are looking to refer to, and actually tends to draw in the older crowds, the ones who know lines from Lord of the Rings like they do their home address. Most of the younger kids like games intended for them, and when they want to show off how cool they are, will play FPS games that their parents' probably shouldn't let them play. That crosses the border of your argument, into the violent gaming. The only negative side in our industry, in the public's eyes, is the violence in gaming. You won't see protestes about Final Fantasy or Zelda the way you do about Manhunt and GTA. Gaming is not considered, nor was considered "kiddie", a term ironically coined by Sony to try to put down the Nintendo systems and games. However, it is considered immature and "teen-like" due to the violent content, something that Sony helped to stoke the coals on.

 

There was no "kiddie" division because games lacked the technical sophistication to do anything more than very simple animations and controls, but they were always thought of as kid's stuff, and few adults in the old days played games outside of bars.



Garcian Smith said:

 

DTG said:
No, Kojima's games are the saving grace of a hobby that has been consistently degraded as childish and senselessly violent.

Kojima's games actually deal with adult issues and the in game violence (which is only optional) is always done so with reason. Themes of identity, free will, manipulation, memes and many others paint a distinctively adult, mature and inellectual picture over an otherwise unsanitized industry ridden with senseless violence and childrens fantasy tale settings.

 

Um... no.

Maybe I played different Metal Gear Solid games than you, but all I took from them was a bunch of over-the-top in-jokes and fourth wall breaking. When I think of identity and free will, I think of Descartes - or, if you need a parallel in entertainment, Philip K. Dick or Frank Herbert - and not a video game about a super-spy fighting bisexual vampires and other villains with ridiculous powers.

In reality, video games have yet to see the medium's "Citizen Kane," or, the game that makes people take games seriously as an artistic medium. Planescape: Torment came close, but was ignored by everybody but reviewers, and we've only had a few good attempts since.

If anything, Kojima's games - or, more precisely, his fans - only serve to further the stereotype of the uncultured gamer who thinks that, well, games about super-spies fighting ridiculous villains are on the level of great literature or film. If you want something along those lines, go play a Chris Avellone game and call me back in the morning.

You have no ideea what you are talking about. You are the perefect example of the typical casual gamer incapable of comprehending the substance of the MGS games and especially MGS4. And in your ignorance you come here and brag about books and movies you probably only heard of, and if you actually read them you understood exactly zero but still it's cool to give them as examples or at least that's what you heard...  

...but we both know the truth now don't we ? you haven't even played MGS4, hell, you don't even own a PS3, but just like any narrow minded fanboy you blindly jumped into the hater's wagon.

I pitty you, i  really do.

 



"You have the right to the remains of a silent attorney"

Well this troll thread is going down in record time. Lets see if any of the mods are on...



Starcraft 2 ID: Gnizmo 229

to OP
sorry man, though i am not judgmental, for some strange reason, looking at your photo, i have come to the conclusion that i dont like you. and this troll of a thread is full of lose!

for every good thing that comes to the ps3, people like you always makes it a point to try and turn it into a negative. sad sad sad.



misterd said:
bardicverse said:
DTG - Just a thought on the end of "children's fantasy tale" setting. Videogames were never thought of as toys for children, not until much later on, when Disney entered the market with its software in the SNES/ Genesis days. The fantasy fiction setting is the proper name you are looking to refer to, and actually tends to draw in the older crowds, the ones who know lines from Lord of the Rings like they do their home address. Most of the younger kids like games intended for them, and when they want to show off how cool they are, will play FPS games that their parents' probably shouldn't let them play. That crosses the border of your argument, into the violent gaming. The only negative side in our industry, in the public's eyes, is the violence in gaming. You won't see protestes about Final Fantasy or Zelda the way you do about Manhunt and GTA. Gaming is not considered, nor was considered "kiddie", a term ironically coined by Sony to try to put down the Nintendo systems and games. However, it is considered immature and "teen-like" due to the violent content, something that Sony helped to stoke the coals on.

 

There was no "kiddie" division because games lacked the technical sophistication to do anything more than very simple animations and controls, but they were always thought of as kid's stuff, and few adults in the old days played games outside of bars.

Thats not true, as I said, the Atari was quite a family oriented system, at least among the people I knew who had one. It wasn't uncommon for the joystick to pass from son to dad to mom to grandma, etc. I guess maybe it was relative to where you grew up, but the big cities always are the early adopters of technology. Growing up in NYC, the situation I presented was pretty common.