@ssj
How about adding a few bombs that have to be defused b reaching them in a time limit.
@ssj
How about adding a few bombs that have to be defused b reaching them in a time limit.
Hawk said: Really? A Game Developer I've talked to swears by flash. |
Probably not a real game developer then.
ssj12 said: BTW, I had an idea, why not make a 2D puzzle platformer game? No enemies needed. Just the people wil have to figure out how to get to different areas of the "map." Add the ability to push objects to make things more challenging. |
Like Toki Tori?
dawve24 said: I say we start with a tactics RPG, pooling everyones talents. Then we sell on Wii ware. |
That is not going to happen. You'd need $2000 for a Wii dev kit, work in an office, permission from Nintendo, etc.
dawve24 said: @ssj How about adding a few bombs that have to be defused b reaching them in a time limit. |
brilliant idea
Rath said: Puzzle platformer sounds alright by me. Does anybody actually have enough experience in flash to do that kind of work though? We really do need some people who actually have the talent to make a game if anything like this is ever going to actually work. |
the puzzle game wont be in flash, there are 2 people on our team that are planning on doing a flash game and havent stated what their plans are as of yet.
The 2D game will be a bit more advanced. We have the coders so why limit our abilities?
ssj12 said:
the puzzle game wont be in flash, there are 2 people on our team that are planning on doing a flash game and havent stated what their plans are as of yet.
The 2D game will be a bit more advanced. We have the coders so why limit our abilities? |
so what program is going to be used for the puzzle game
obieslut said:
so what program is going to be used for the puzzle game |
im no dev but it will be java/openGL based. I'm not 100% what would be best ask our fellow game dev dawve answer.
Question for you guys though. What are your opinions on Blender?
@ssj
I ain't no games dev but at uni I prototyped a few games in flash before porting them to java for mobile phones.
ssj12 said: im no dev but it will be java/openGL based. I'm not 100% what would be best ask our fellow game dev dawve answer. Question for you guys though. What are your opinions on Blender? |
For modeling? I've never liked it, I could never get the hang of controlling the camera which is why I always used Wings3D.
Why would we want to even look at that yet though? I mean the first games made will almost certainly be 2D, theres no need to even look at modeling yet really.