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Forums - Gaming Discussion - Sixaxis "not sensitive enough" for aiming in Resident Evil 5

NJ5 said:
Dogs Rule said:
It certainly is sensitive when it comes to tilting. Example: When on the opening platform in Locoroco Cocoreccho, you can see just how little movement it takes for the platform to mimic your tilting motion exactly.

But to use it for pointing, every slight error would accumulate since there's no frame of reference to reset to. After a few minutes (or even earlier), the pointer would be so off that you would have to point at the floor or at the ceiling.

Accelerometers are good enough for relative movement, but not for absolute positioning. For that you need a fixed frame of reference such as the sensor bar on the Wii.

 


Sorry, if I was not clear. What I am saying is that it is very sensitive for what it was designed for: finding out how you are tilting the controler.

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^
Wii 2 port confirmed :)



In other news, the creators of RE:UC point out that the Wii is "not quite powerful enough" to display RE:5 level graphics.

 



http://i14.photobucket.com/albums/a324/Arkives/Disccopy.jpg%5B/IMG%5D">http://i14.photobucket.com/albums/a324/Arkives/Disccopy.jpg%5B/IMG%5D">

Bodhesatva said:

In other news, the creators of RE:UC point out that the Wii is "not quite powerful enough" to display RE:5 level graphics.

 


Wow. Who would have thought.

 



My Mario Kart Wii friend code: 2707-1866-0957

LOL awesome that it was even mentioned XD Shooting with sixaxis.... wtf ^^;



From 0 to KICKASS in .stupid seconds.

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Eurogamer are stupid to ask such a stupid question




.........I'm getting the 360 version anyway!



NJ5 said:
Dogs Rule said:
It certainly is sensitive when it comes to tilting. Example: When on the opening platform in Locoroco Cocoreccho, you can see just how little movement it takes for the platform to mimic your tilting motion exactly.

But to use it for pointing, every slight error would accumulate since there's no frame of reference to reset to. After a few minutes (or even earlier), the pointer would be so off that you would have to point at the floor or at the ceiling.

Accelerometers are good enough for relative movement, but not for absolute positioning. For that you need a fixed frame of reference such as the sensor bar on the Wii, or a God-like accelerometer which doesn't exist.

 


Submarines use highly sensitive gyroscopes for inertial navigation under water.  Of course, I doubt they fit something as sensitive as that in the SIXAXIS.



d21lewis said:
.........I'm getting the 360 version anyway!
No pointer for us my friend... :(

 



SSBB FC: 5155 2671 4071 elgefe02: "VGChartz's Resident Raving Rabbit"   MKWii:5155-3729-0989

After playing RE4 with those Wii controls, I can't imagine shooting with analog again. You could shoot so much quicker. I guess the 360 version will do.



Leatherhat on July 6th, 2012 3pm. Vita sales:"3 mil for COD 2 mil for AC. Maybe more. "  thehusbo on July 6th, 2012 5pm. Vita sales:"5 mil for COD 2.2 mil for AC."