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Forums - Gaming - IGN has an interesting debate

darthdevidem01 said:
Sorry but the Wii Fanboyism levels have reached new heights today...

{sigh}

10 million monthly paying subscribers VS Wii fit.....{sigh} x 100


 you said it.

This thread is ridiculous. This is the type of crap that makes me want to hate the wii, even though I love Nintendo. 



̶3̶R̶D̶   2ND! Place has never been so sweet.


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rocketpig said:
Oyvoyvoyv said:
Revenue's a given

Well, in 2006 (I played WoW) I remember that Blizzard said that they had more than 9/10 of their people working on WoW. That's 90%, or about 2300 people working full-time on it. That's a pretty big payment roll, and they should have had it close to that for a few years.

Wii Fit had what? 100 people? And they can't have been working on it for ages neither, as it isn't exactly a hard to make game (but that doesn't mean it isn't awesome)

WoW doesn't have 10M paying each month, I think it has had 12M players in total, are you telling me that 85% of the players still play?

Of course, WoW is more profitable, but I don't think as much as people seem to think (at least I think they think they think)

Blizzard was one of the biggest third party companies (revenue-wise) before they merged with Activision. They have come out with one game in the past five years. You do the math.

The company only merged with Activision because they had so much money that they didn't know what to do with it. Activision could better disperse that money to other projects and overall, both would benefit.  You know that something is crazy profitable when a company has so much money that they can't figure out how to spend it properly.


Yeah, you're right. I did some research, and it is actually heaps more than people believe. Thanks for bringing me U2D.



http://www.vgchartz.com/games/userreviewdisp.php?id=261

That is VGChartz LONGEST review. And it's NOT Cute Kitten DS