By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming - Resistance2 vs GeOW2

pinback4life,

u have only 11 posts and already something like 3 threads !!!



Time to Work !

Around the Network
starcraft said:
TheRealMafoo said:
Gears 2 will sell more.

I think, for me, Resistance 2 will be a better online experience. They way they are doing the 60 man online is revolutionary. I don't think it's ever been done before.

To give a quick one line explanation, Think of two computer controlled players playing C&C, and you being the units they direct.

There isn't much that's revolutionary about Resistance 2's multiplayer. It's essentially just playing "mine's bigger than yours" with CoD with regard to how many people can be on a battlefield simultaneously. People can claim 'launch game' to try and assume there will be an automatic jump from the good Resistance 1 into AAA territory for Resistance 2, but wasn't Halo a launch title?

Are there any decent examples of a launch title score mid-eighties and then the next title become a revolutionary AAA game? I think what they are doing with 8-person online co-op will be more impressive, assuming they are capable of properly scaling difficulties and dealing with lag.

In any case, broad community and critical opinion pegged Gears multiplayer (and single-player) as being better, and Epic will only improve on it, so Resistance 2 has a lot of catching up to do.

Graphically speaking we haven't seen much of either title. Gears 2's single-player looks like a minor step up graphically but a huge step up in terms of things going on and scale. Resistance's 2's multiplayer looked very graphically unimpressive.

I reckon graphically speaking:

Single player: Gears 2< Resitance 2

Multiplayer: Gears 2 > Resistance 2.

Gameplay:

Gears 2 > Resistance 2.

 


Saying that It's essentially just playing "mine's bigger than yours" relative to Resistance multiplayer , that just an attempt to downplay the game (and I'm being polite). I'm not going to say it's revolutionary, but this game is pushing the multiplayer more  than any other game in some years. You have 30x30, divided in several squads of 5 or 6 player. The matches are objective based in a dynamic way, with the game's artificial intelligence reassigning squads to different objectives according on how things are going on, asking for squads to assist other squads when their in trouble, etc.. And that's just one of the multiplayer modes.

And relative to graphics, according to an interview to a guy from Insomniac, Resistance 2 on single player looks better than the teaser trailer we ave seen recently. It was on IGN Playstation podcast. Around the 18 minute. He actually used to word WOW when he saw some of the levels.



starcraft said:
Imperial said:
GeoW2 is a better quality and better selling game. But @ starcaft Resistance 1 and R2 were and will be AAA shooters I don't get what an avarage score sais.
You may not care, but impartiallity does. Resistance was NOT AAA from a quality standpoint (though due to its launch and bundle-assisted status, you could argue it's sales were AAA) and with Resistance 2 we will wait and see.

 

If you think average scores = Impartiality , then your more of a fanboy than I originaly thought. 

 Suprised you haven't been perma banned yet.



And you will find if you look at the statistics that Insomniac don't have any AAA shooters on the market. Ever.


So its all the more astonishing what they were able to provide in the shooter space at launch. I think that point cannot be pushed enough Resistance was a launch game. And as you said it was the first endeavor of Insomniac in the shooter space.

Let's add 2 years of development time, their knowledge and dev tools for the PS3 and their shooter experience with Resistance1 and I think we can be pretty optimistic about Resistance2. It will be much more fun than Gears. I don'T think that it will sell better but it will be more fun. I am pretty sure about that.



Kyros said:
And you will find if you look at the statistics that Insomniac don't have any AAA shooters on the market. Ever.


So its all the more astonishing what they were able to provide in the shooter space at launch. I think that point cannot be pushed enough Resistance was a launch game. And as you said it was the first endeavor of Insomniac in the shooter space.

Let's add 2 years of development time, their knowledge and dev tools for the PS3 and their shooter experience with Resistance1 and I think we can be pretty optimistic about Resistance2. It will be much more fun than Gears. I don'T think that it will sell better but it will be more fun. I am pretty sure about that.

I didn't say it was Insomniac's first endevour into the shooter space.  They already made Disruptor and Tools of Destruction.  Most people attribute Resistance's great sales to bundling and launch status.  Were it not for those two facts, the game would have been just another shooter.

The first game wasn't nearly as fun with Gears (though to be fair, I've only spent a few hours with resistance, relative to much more time with Gears).  Gears scored better, Gears sold better.  So all we have that suggests Resistance 2 will be better than Gears 2 (in any aspect) is your desire that it be so. 

 



starcraft - Playing Games = FUN, Talking about Games = SERIOUS

Around the Network

Resistance 2. Or Gears2. Or Resistance 2. Or ......



starcraft said:
solojohlo said:
@Starcraft For the first resistance, insomniac recieved dev-kits in january, 9 months before launch. With more time, as they have proven again and again they can make an AAA game

Er, link?

And you will find if you look at the statistics that Insomniac don't have any AAA shooters on the market.  Ever. 

 


Er, Resistance is their first shooter.

Sorry they couldn't get a "Grand Slam" on their first at bat, but hitting a homerun is no shame.

For contrast:

Halo was not Bungies First shooter.

Gears was not Epic's first shooter.



starcraft said:
Imperial said:
GeoW2 is a better quality and better selling game. But @ starcaft Resistance 1 and R2 were and will be AAA shooters I don't get what an avarage score sais.
You may not care, but impartiallity does.  Resistance was NOT AAA from a quality standpoint (though due to its launch and bundle-assisted status, you could argue it's sales were AAA) and with Resistance 2 we will wait and see.

 


So you arbitrarily defining 90+ scores as AAA is supposed to mean something?  If we've learned anything this gen, its that these review sites have no clue how to review Wii games.

The fact that Wii sports and Wii fit aren't 90+ is proof enough.  These games are AAA.



360 will still have at least a 5 million console lead on PS3 by then, that lead is even larger in North America (and its more of a North American game), Microsoft is really building the marketing to this like they did with Halo 3, and 360 owners tend to buy more games per console sold, so it should be no surprise for Gears 2 to sell more.

I think the bigger question is what number of sales are required on each console for them to be considered successful?



Gears of War 2 will sell more.